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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

9 votes
1 answer
4k views

Retopo: Can we apply shrink-wrap to multires subdivisions?

An idea came to me recently that I think would be very effective for retopology. The dilemma If you've tried doing Multires sculpts you've probably noticed that pinching, stretching, and uneven ...
Mentalist's user avatar
  • 19.3k
5 votes
2 answers
3k views

Apply a copy of an object to each disconnected curve using the curve modifier

The curve modifier allows you to specify a curve object for a given mesh with the modifier applied. However, when the curve object itself has multiple disconnected curves, the modifier seems to pick ...
waylonion's user avatar
  • 439
2 votes
1 answer
3k views

Mirror modifier mirrors on different axis/axes from the selected one(s)

I have 2 objects a face and an ear. Mirror modifier works fine for the face. But when I use mirror modifier to duplicate the ear on X axis, it duplicates on Z axis. And when I use mirror modifier on Z ...
quartz's user avatar
  • 199
14 votes
6 answers
3k views

How to avoid pinching on concave shapes with the bevel modifier and subsurf?

How can I setup the Bevel modifier to only work on 30 degrees angle and avoid pinching at the same time on convex shapes? I want to avoid pinching generated on concave shapes to replace the manual ...
Danyl Bekhoucha's user avatar
6 votes
1 answer
1k views

Why is Shrinkwrap making the tube flat?

I have a basic sphere, and with Freehand Addon I have created an arc and bevel that with the circle. To the arc its been bevel like a tube shape. Tube shape Adding Shrinkwrap modifier the tube shape ...
atek's user avatar
  • 10.1k
4 votes
1 answer
2k views

Mirror modifier. Mirrored half is not aligned, but rotated

I was working on my character's hand when I realized half of the body was suddenly deleted. I am trying to recreate the other half, but it just won't mirror properly in the center. I tried moving the ...
Brad Wheeler's user avatar
3 votes
2 answers
12k views

Cutting Holes with Boolean Modifier Makes Subdivision Surface Impossible

I am trying to cut numerous holes into a cylinder to create the barrel of gun. I used the Boolean modifier to cut the holes but now when I try to apply a subdivision surface to the cylinder I get ...
user5199's user avatar
2 votes
2 answers
6k views

Why does adding a curve modifier move my object to the center of the curve?

I'm using a curve modifier and an array modifier. My object is at one end of the curve but as soon as I choose the curve for the curve modifier it moves to the center. How can I fix the problem so ...
atek's user avatar
  • 10.1k
36 votes
4 answers
59k views

Apply subsurf modifier to only part of an object

How can I apply a modifier only to a part of an object? I want to model a goblet with a pedestal, and if I add a subsurf, the pedestal, of course, gets an unwanted round shape. How can I avoid that? I ...
user2664856's user avatar
  • 1,065
17 votes
3 answers
22k views

What is the difference between a subdivision surface modifier and multiresolution modifier?

I'm currently modeling my game character in Blender (see below picture). What is the difference between a subdivision surface modifier and a multiresolution modifier? I know they smooth the surface ...
John H's user avatar
  • 311
16 votes
5 answers
50k views

Pin cloth to model

How do I make pinning follow a model? What object should I select for the hook modifier? In my case the origin does not move. There are only rotations. I am tracing the image series of a running human ...
user877329's user avatar
  • 1,388
16 votes
2 answers
16k views

Add modifier to selected and another to active object

I am trying to set up an operator to use the BoolTool after I set a position and modifier on Selected object and a different one on the Active object. I basically need to move the selected object up ...
Craig D Jones's user avatar
15 votes
2 answers
44k views

"Apply modifiers" button not appearing?

I am attempting to follow a youtube tutorial for decimating a model - I need to do this for a continuous LOD in a game I am creating. However, in the tutorial, he uses some "Apply modifiers" button, ...
Joehot200's user avatar
  • 602
13 votes
3 answers
5k views

Is it possible to prevent a Displacement modifier from affecting certain parts of a mesh?

A Displacement modifier is doing a great job making a mesh look a realistic object, but there are certain spots, such as a dozen or so vertices at one corner of the mesh, where I don't want any ...
DarenW's user avatar
  • 3,179
11 votes
1 answer
6k views

How can I save memory in cycles when I have a lot of duplicates?

I have a scene I'm working on which requires a large amount of duplicates which I was planning to use an array for. I recently heard if you use Shift+D instead of Alt+D and wondered if there was a ...
Shugs81's user avatar
  • 361

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