All Questions
86
questions
2
votes
0
answers
112
views
Creating wrinkles on a shirt
I created a base shirt using cloth physics , and have been experimenting a few methods to create wrinkle ( edit mode , procedural nod set up , normals texture painting ) but my results are not very ...
2
votes
1
answer
180
views
Create a castle wall using modifiers?
I am trying to create a curved castle wall using the array and the curve modifier.
This works fine for a wall on a flat surface. I'd like to add some terrain by also changing the curve on the z-axis.
...
9
votes
1
answer
263
views
Approach to modeling a fan
Does anyone have a good approach to modeling a fan like the type below? Specifically, all the loops are giving me trouble. There must be an easy way to create an array of rings like this. Then on top ...
1
vote
0
answers
48
views
Generate a "bouquet" of drooping/bending Cables from preset models?
So I have about 6 meshes of different cables (USB, audio, etc) that are all perfectly straight and flat. I want to generate a bouquet of them clumped together , with each being repeated several times ...
4
votes
2
answers
1k
views
How to enable/disable or delete modifiers on multiple objects at the same time
I have downloaded a nice car model from the web.
But when I move it, some parts deform.
I found out that the cause is the "Shrinkwrap" modifier.
As there are many parts, I do not want to ...
0
votes
0
answers
76
views
Should I use the bool tool after I have already started sculpting?
I'm defiantly a noob to Blender and I am very cautious.
I know that that one of the general work flows for creating a character consist of forming spheres to create a base mesh, then joining the ...
1
vote
0
answers
30
views
grow a detailed object out of a low poly rigged object
I have a low poly rigged human arm, and I'd like a second high poly mesh (an animated face) to morph out of the arm. I have a few ideas, but before I get started I'd like to know how others would do ...
1
vote
1
answer
44
views
Help needed with joining the two objects and baking
I am doing a project in blender and I would like to add the corrugated surface onto the surface of the gun and then bake the normals for the gun. The gun is the low poly model and I guess the item ...
1
vote
1
answer
241
views
Mesh changes on multiple objects while keeping other properties
Let's say I'm modeling a chair. The object is placed in different locations on my scenes, with different modifiers, transform data, and materials. Now I want to make changes to the chair's mesh using ...
2
votes
1
answer
206
views
How to model an exhaust fan?
Looking for suggestions on how to model an exhaust fan. I would probably start with a cube and then draw splines for the indentations. Chamfer the edges of the spline so they are curved like in the ...
0
votes
0
answers
358
views
How do i triangulate Ngons properly?
i´ve this mesh that is triangulated with the triangulate modifier, but it looks really ugly.
What should i do in this case?
Should i add more verts to avoid small angles?
1
vote
1
answer
355
views
How can I improve the quality of a voronoi style mesh
I have been trying a few method to try to create a voronoi style organic type mesh.
My current method is as follows
Create a shape
Cell fracture (using a partial system for good distribution)
Merge ...
2
votes
1
answer
1k
views
3D-print friendly joints
I am trying to split a figure, so it will fit in my 3D-printer.
For the pieces to fit together after the slice, I plan to make a ball joint or a trapeze joint, and glue them together, just like this:
...
0
votes
1
answer
216
views
Boolean + Subdivision modifier warped surface
I was following this tutorial, but I am not getting the mesh to work correctly with subdivision surface.
I was using the boolean modifier to cut my mesh, and was stressed that subdivision surface was ...
0
votes
1
answer
78
views
What am I doing incorrectly with the Boolean modifier? *Video attached*
I have two objects that are planes and when I attempt to apply the Boolean, the modifier simply does not work.
I have been racking my brain and searching the internet to try and figure out why the ...