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0 votes
0 answers
11 views

Geometry Nodes: How to get new geometry to face away from the geometry it is spawning on?

Basically the title bit to add a bit of context I'm super new to geometry nodes and blender in general. I'm making the forest scene using geometry nodes and was hoping there's a way to calculate the ...
Isaac Stong's user avatar
0 votes
0 answers
23 views

multiply an object inside another one [duplicate]

I need to multiply one object (hexagons) inside another (as in the photo). So that it is strictly within the boundaries, also so that it is higher in the middle and lower at the edges
Ruslan Azamatov Ruselaz's user avatar
0 votes
0 answers
19 views

Disable geometry node for Shrinkwrap objects

I have a bottle and i put some drops of water on it with geometry node. But when i want to use Shrinkwrap modifier for put stikers on bottle, geometry node affect on those too. How can i fix this?
AmirHossein Fallah's user avatar
0 votes
0 answers
60 views

Cannot apply Geometry Nodes modifier [closed]

I'm using this script to bring point at specific coordinates to Blender. Then I would like to replace the vertices with objects via Geometry Nodes (Instance on Points node), but in the end I cannot ...
CP Hooligan's user avatar
2 votes
1 answer
43 views

How can I add a Geometry attribute/ parameter to a Modifier Geometry Node and name it?

How can I give a name to a parameter of a Modifier Geometry Node? I have read: https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/geometry_nodes.html https://docs.blender.org/...
Torsten Knodt's user avatar
0 votes
0 answers
23 views

How do you apply the hair asset modifiers when using a subdivision surface modifier?

Is there any way I can get the hair to conform to the subdivided object without applying the subdivided surface modifier? I'm hoping to retain a simple topology for future animation.
BlendyBoi9000's user avatar
2 votes
2 answers
76 views

Displacement based on image with colormap

I'm trying to displace a plane based on an image with a given known colormap, such as the examples below. Is there a way to translate the colormap scale, and consequently the image texture color, into ...
ComicMatrix's user avatar
2 votes
1 answer
99 views

Modeling twisted object correctly

I'm trying to model an object to create chainmail to 3D print I'm having some issues with the twist. How can I model the object normally or using geometry nodes so it's 3D printable while. Making ...
Rick T's user avatar
  • 4,543
1 vote
3 answers
84 views

How can I keep space between geometry node instances made on curve whose control points are moved by empties?

I need to do "Array" and "Curve" modifier type thing by geometry node. Curve needs to be moved by empties. And the result is the 1st picture and problem is when I move empties ...
Yokomizo's user avatar
  • 415
1 vote
1 answer
70 views

How can I make my lego tiles on a grid without resizing them?

I've been making an animation using Legos, and the last part I have to do is make a Lego pond. I've looked into a few tutorials and other posts, but they all resize the lego tiles to make them fit ...
MagicalMCBoss's user avatar
0 votes
0 answers
16 views

Combination of geometry nodes to produce chaos terrain

Chaos terrain, in the astronomical sense, is terrain which has been chopped up by tectonic forces, forming what's best described as "a mess". From orbit, it looks like a assortment of lines ...
KEY_ABRADE's user avatar
1 vote
1 answer
36 views

AttributeError: 'NoneType' object has no attribute 'modifiers'

So I've been trying to add Geo Nodes modifier to a created cube through custom UI panel, even though it works as intended, Blender shows me AttributeError. How can I fix this? (I'm new to coding so ...
Veeran's user avatar
  • 33
0 votes
0 answers
31 views

Geometry Nodes Editor Panels default behaviour (4.1)

Is it possible to set the default behaviour for Blender's (4.1) Geometry Nodes editor so that panels stay closed in the editor, under the "Group" tab? Every time I edit a custom node group ...
MrOfnoctonod's user avatar
1 vote
2 answers
60 views

Random walk on animation channel

I want to add a random walk noise to the motion of an object. By random walk, I'm talking about the mathematical term. What it would mean is that for each frame the value of the channel is offset from ...
stib's user avatar
  • 981
4 votes
1 answer
74 views

Unable to Access exposed Material Input in Addon from Geometry Nodes Modifier

I'm exposing the input to a Set Material geometry nodes modifier property in my Addon UI through layout.prop(), similar to what was done in this thread. All the ...
baby boss's user avatar
  • 115

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