Skip to main content

All Questions

60 votes
5 answers
31k views

How do I create repeating patterns with cycles' procedural textures

Most people's question in this area is how to reduce repeating patterns, however I want to create them. I'm creating 2d rendered tiles for my game, and I want to create procedural materials for my ...
Enetheru's user avatar
  • 703
52 votes
8 answers
123k views

How can I create a water material in Cycles?

I'm creating a scene with large amounts of water that will be readily visible, containing refraction and at various angles. The scene is an indoor long-course swimming pool, about 50 meters, all of ...
nanofarad's user avatar
  • 2,916
49 votes
2 answers
92k views

How to create a mirror shader?

I would like to know how to create a physically correct mirror material in cycles. How can that be achieved as realistic as possible? From Wikipedia: Mirrors are manufactured by applying a ...
p2or's user avatar
  • 16k
49 votes
7 answers
87k views

How to blur a texture node in cycles material?

For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it. ...
PhoneixS's user avatar
  • 1,874
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
47 votes
3 answers
28k views

Control Cycles/Eevee material nodes and material properties using python?

How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
binaryBigInt's user avatar
  • 1,047
45 votes
2 answers
20k views

How do I convert materials from Blender Internal to Cycles?

I know this may be a tough or confusing question, but I have numerous existing materials I created and reuse for a project, which were all prepared for Blender Internal. Now, I want to start the ...
A Wild RolandiXor Has Appeared's user avatar
42 votes
3 answers
36k views

How can I make a material only apply to a side of a plane?

How could a one-sided material be achieved with the Cycles renderer? I would like to create a plane that is completely transparent from one side, and a mirror from the other side. It would be cool ...
horace's user avatar
  • 677
41 votes
1 answer
51k views

How to assign a new material to an object in the scene from Python?

How can I assign a new material to an object in the scene via Python?
binaryBigInt's user avatar
  • 1,047
40 votes
2 answers
51k views

Is there really a way to make a true toon shader material in Cycles?

Is there a way to make a true toon shader material in Cycles? Here's, in order of importance, what would be ideal to find in such a shader: Must use Cycles Must be an actual shader Must not rely on ...
Poyo's user avatar
  • 1,595
39 votes
2 answers
21k views

How can I create a convincing sea material in Cycles without using the ocean modifier?

I'm trying to render a sea scene animation, but using the ocean modifier and huge subdivisions isn't feasible due to the large scale. Luckily it's a calm sea and seen from quite a distance, but there ...
cybrbeast's user avatar
  • 2,418
36 votes
2 answers
43k views

How to Construct a Diamond or Other Gemstone Material in Cycles

What would be the material or shaders node set up for a smooth gem in blender cycles engine? I want a result similar to this image:
user avatar
35 votes
4 answers
29k views

How do I create a reflective white material?

I'm pretty new to this and this is my first question here, any help would be greatly appreciated. So basically what I want to achieve is a floor material as seen in this photo... ...the reflections ...
user1163818's user avatar
35 votes
3 answers
76k views

Make a gold reflective object

Brand new to blender, and I'm trying to make a metallic object that is reflective. There are lots of tutorials on youtube, however none of them are compatible with blender 2.71 with the cycles render....
spuder's user avatar
  • 1,233
35 votes
1 answer
7k views

How to make a "reflective tape" material in cycles?

How can I make a cycles material that gets very bright when a light is shown on it, yet still has normal colors? I'm talking about the "Retroreflective sheeting" that can be seen on road signs, the ...
David's user avatar
  • 49.5k
34 votes
3 answers
12k views

What is the difference between the displace socket and a bump map?

Aside from the fact that you can control the bump mapping per shader with a bump node, are there any differences between these materials? As far as I can tell, they are the same. Is the displacement ...
gandalf3's user avatar
  • 158k
32 votes
3 answers
23k views

What is Dot Product?

I am doing this Blenderguru tutorial on Making Fire and at some point he is adding the Vector Math node Dot Product to his material. And he says that he does not understand what he is doing but this ...
user avatar
31 votes
4 answers
14k views

Blurring/Feathering a Procedural Pointiness Mask

I'm trying to create a procedural mask to affect the sharp edges of my model using the Pointiness output from the Geometry node, ...
Hexbob6's user avatar
  • 2,038
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar
30 votes
2 answers
16k views

Difference between Add Shader and Mix Shader?

What's the difference between Add Shader and Mix Shader nodes with the Cycles rendering engine? I know that Mix Shader gives you more control over the material ratio, of course, but are there any ...
Gwen's user avatar
  • 11.6k
30 votes
3 answers
31k views

Cycles: Shadeless "Shadow-catcher" Material for Rendering onto Footage

I am superimposing CGI over video footage, and have run into a problem in making materials for objects that act as 'shadow catchers'. Essentially I want a shader that is shadeless—like an emitter—but ...
Jollywatt's user avatar
  • 415
28 votes
2 answers
40k views

Add a transparent image on top of a material [duplicate]

I'm designing this animal-type creature, and want to add a transparent .png image to its face with the face features (object has a subsurf). On the left is the image with the features, on the right is ...
MicroMachine's user avatar
  • 4,713
27 votes
1 answer
7k views

How to create a procedural chevron like texture/material?

I'm playing around with nodes within cycles and I'd love to create a chevron like texture like the image below. Anyone an idea how to accomplish this?
MishaHahaha's user avatar
26 votes
3 answers
18k views

How to change hair color along length of strand?

At some point (not right away), I'll be wanting to make a character model which has multicolor hair. Namely, it will be one color closer to the roots, and another color closer to the tips. Is there ...
Zauberin Stardreamer's user avatar
26 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar
26 votes
2 answers
2k views

How to understand the math behind Andrew Price's embedding his beer within his glass

I just watched the Blender Guru video How to Make a Beer in Blender and stopped at the point where it advises us to make the liquid slightly larger in diameter than the inner diameter of the glass - ...
uhoh's user avatar
  • 2,667
25 votes
3 answers
43k views

How do I colour a 3D terrain based on its height?

How do I colour a 3D terrain based on the height? Say, bottom green, and gradually to brown in the middle and white at the top. When I use colour ramp node, I can see gradient colour across the 3d ...
ikel's user avatar
  • 1,253
25 votes
3 answers
34k views

fluid in a glass

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but ...
user avatar
23 votes
1 answer
38k views

How to create clear plastic? (Cycles)

I am trying to make a clear plastic material. Here is what I have. I am looking for something more like this. (but darker) Everything I try looks more like glass than plastic. I have tried ...
icYou520's user avatar
  • 5,489
23 votes
3 answers
5k views

Cycles Materials Math node with more than two inputs

Are there any mods that allow Math nodes to accept more than just two inputs? I regularly find myself wanting to, say, get the Maximum value from multiple inputs and end up having to chain multiple ...
Rich Sedman's user avatar
  • 44.9k

15 30 50 per page
1
2 3 4 5
54