All Questions
Tagged with materials cycles-render-engine
1,593
questions
16
votes
1
answer
5k
views
Dot matrix display in Cycles?
Is it possible to make a dot matrix look with cycles?
I attempted this with the following node setup:
However, the dots should be round, and each dot should only have one color. As you can see, this ...
13
votes
2
answers
4k
views
Is it Possible to Create an Opalescence Shader in Cycles?
Is it possible to make an Opalescent shader in cycles?
From Wikipedia:
Opalescence is a type of dichroism seen in highly dispersed systems
with little opacity. The material appears yellowish-red ...
39
votes
2
answers
21k
views
How can I create a convincing sea material in Cycles without using the ocean modifier?
I'm trying to render a sea scene animation, but using the ocean modifier and huge subdivisions isn't feasible due to the large scale. Luckily it's a calm sea and seen from quite a distance, but there ...
20
votes
1
answer
48k
views
How can I blend two textures together using Cycles?
I am trying to put dirty material over a concrete material in cycles. Now I am trying to do this using a color ramp and a mix shader, but I don't know if this is the only way or best way to do this. ...
10
votes
2
answers
11k
views
How to find which materials use a missing texture?
Menu command File > External Data > Report Missing Files gives output such as:
Warning: Path '/foo/sometexture.jpg' not found
How do I discover which materials ...
8
votes
2
answers
2k
views
Using a mapping node to disable tiling is streaching texture?
I'm having a bit of an issue getting started with UV mapping in Cycles. It works fine initially, but when I add the mapping node and set min/max to the default values to turn off repeating, I get the ...
8
votes
1
answer
2k
views
Is it possible to use the output of a Renderlayer in the material nodes of another RenderLayer?
Is it possible to use the rendered output of one renderlayer in the materials on another render layer?
How can I achieve this?
7
votes
1
answer
2k
views
Microscopic Material in Cycles
How would I make this material in cycles?
Thanks
7
votes
1
answer
3k
views
Make White Transparent shader that is not transparent?
How can I make a slightly transparent white Transparent material in cycles, when making the Transparent shader white makes it completely transparent and invisible?
10
votes
1
answer
4k
views
How exactly does the Sigma parameter affect the Velvet shader?
How does the Sigma value of the Cycles Velvet BSDF shader work? Intuitively, it seems to serve as some sort of ceiling value for the shading. How does it affect the light bouncing? I've looked at the ...
12
votes
2
answers
24k
views
Different image textures for one material (Cycles)
With Blender Internal (2.79 and older), you can add a UV layer, assign images to each face, Then enable the materials Face Textures option.
Is there some way to to ...
42
votes
3
answers
36k
views
How can I make a material only apply to a side of a plane?
How could a one-sided material be achieved with the Cycles renderer?
I would like to create a plane that is completely transparent from one side, and a mirror from the other side.
It would be cool ...
4
votes
1
answer
2k
views
What kind of uses could the Wavelength node be used for?
One of the new features in 2.68 is the Wavelength node,
but I have yet to think of a good way to put this to use.. (though dispersion and diffraction immediately spring to mind)
What are some good ...
12
votes
1
answer
21k
views
How can I setup a Material in Cycles for Z-Transparency?
After converting to nodes in order to render using Cycles I've no idea where to enable the z-transparency. I guess the image textures alpha channel needs to be pluged somewhere but I've no idea which ...
8
votes
2
answers
6k
views
For which formats are Cycles materials completely and accurately exported?
I'd like to export my scene to one or more of the file formats listed in the File → Export menu: .3ds, .dae, ...