All Questions
Tagged with game-engine texturing
110
questions
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answers
14
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Problem cooking textures
Could someone help me understand how I could get the same texture rendering on a game engine like second life as on blender?
To be clear, some people manage to simply baking the textures and get the ...
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0
answers
287
views
How can i make this low poly edges smooth without bevel?
this is a low-poly mesh I want to make smooth edges like high poly mesh without beveling them
1
vote
2
answers
1k
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Baking metallic, roughness and ambient occlusion map into 1 texture map
Is that possible to bake roughness, metallic and ambient occlusion into 1 texture map in blender so I can use it easily in unreal engine, as substance painter do?
1
vote
1
answer
3k
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Texture Bake is Always a Black Square Even though I Unwrapped Everything I Need to Unwrap for Game Engine
I unwrapped this object. Here is an image of the unwrap.
I tried to bake the diffuse and I set everything exactly the way it should be (aka Cycles, CPU, indirect and direct lighting off) but I just ...
2
votes
3
answers
1k
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How to avoid white lines in texture while resizing
Sometimes I need to downgrade the resolution of the texture of a model to optimize it for web visualization. To do that i just take the texture in photoshop and export them with a lower resolution and ...
0
votes
1
answer
130
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Can textures exported from Blender affect a game's performance
I am creating a character for a video game. I have searched online how to make a leather texture for my characters hand. As I finished it, I have noticed that Blender's performance had dramatically ...
0
votes
1
answer
146
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Old Game Texture Style Question
I have a very basic question, honestly just the name/definition would help, about the way old games did their textures/graphics. I have this picture from a game called Mother. I'm wondering what the ...
1
vote
0
answers
121
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Grey Areas surrounding hair cards on 3D model in Blender v2.70
At the moment, I am trying to find a way of getting rid of the grey areas that surround the hair cards on this 3D model, as these textures are supposed to be transparent.
They are transparent once ...
0
votes
1
answer
334
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How to change the material (texture) in the BGE?
Example: A character is using default material, but I want after he has lost half his life, change his material to one with blood, with dirt, or if he is causing the character to change color like the ...
1
vote
1
answer
355
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Is it possible to make reflections in (UP)BGE?
I'm working on a game and would like to know is it possible to make a reflective surface for stuff like mirror and high rise windows (via textures).
The image is from LEGO: Marvel Superheroes how to ...
0
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0
answers
48
views
Baking materials to make them usable in game engine
When trying to make a model for a game I have to make materials into textures and I found this really nice tutorial (this https://www.gamefromscratch.com/post/2014/07/16/Baking-Blender-materials-to-...
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112
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How to make texture visible in unity from blender file
I've imported a tree to Unity that I've made in blender, but the texture of the tree is not visible. Could you please tell me how to make that texture visible?
I am a beginer and I don't know how to ...
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0
answers
79
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My Textures Disappear in Game Mode
A bunch of my textures just straight up disappear/turn into solid colours when I hit P to go into game mode on Blender (beds/walls). Im confused because some of them work fine (floor) and i did the ...
1
vote
0
answers
194
views
The GLSL Doesn't Work
There was a question about someone not being able to use GLSL shading and there was an answer which almost worked but half of the game was all black with a huge shadow. Please tell me a way to fix ...
0
votes
1
answer
34
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Texture works in one scene, doesnt work in another
The same exactly image of the owl is rendered in Reward scene and is not rendering in HUD Screen for overlaying Scene
The same GLSL mode! The same plane and the same material. why it doesnt work?
2
votes
1
answer
3k
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BGE - Model is white instead of it's given textures
I am trying to make a game in BGE, but when I play, the models are all bright white.
I read on a forum that you have to change the shading to GLSL, but it stayed white.
.blend file:
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0
answers
62
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Texture issue in BGE (Transition from Multitexture to GLSL)
I am working on a game inspired of Jet Set Radio style wise, and for that reason i edited my models directly with a set of color to respect my game's color palette. However, when i switched to GLSL to ...
1
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0
answers
316
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How do i texture an object composed of multiple sub-objects?
I created this little thing the other day:
and this is its hierarchy in Blender:
The current render is using multiple materials (main white plastic, yellowish part, black parts, and shiny disc) ...
0
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3
answers
189
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How to get both UV maps to show up
I'm new here. For the past week I've been trying to replicate my town's fire engine in blender, and all is going well. When I finish I will import the model into a game called emergency 4. However, I ...
1
vote
0
answers
209
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Blurry textures in BGE
Lately I have invested in the BGE of blender. I decided to make a simple game, and it is very simple indeed. You are a cube that can hop and move around and climb up mountains. I have the textures all ...
0
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0
answers
549
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Pixelated textures in Blender Cycles Render
My model is almost ready for the demo I'm building, but I ran into another problem. I'm following this tutorial on Youtube by BornCG and made it to 9:05 when I started to put textures on top of the ...
0
votes
2
answers
65
views
Problems with Texturing in Blender Game Engine
Posting this question again and maybe I'll find any help this time. So, recently I was trying to port model from Mass Effect, this model is a helmet on the image below.
So, the problem is that I had ...
0
votes
1
answer
136
views
Why does Blender Game Engine sometimes not render texture?
In Blender 2.79 RC1, I have several scenes. With viewport set to show texture, I start the game in standalone player. If I start the game from certain scenes, it shows textures as expected. If I start ...
0
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0
answers
34
views
Blender texture video running faster in standalone
I am trying to fix errors in the standalone I produced and I came along a strange one.
Although the video of the video texture is 1 minute and 40 seconds, in the standalone it completes (with lag ...
1
vote
1
answer
223
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Why doesn't Blender Game Engine render worm gear mesh with all vertices and textures?
Worm gear meshes in Blender Game Engine appear to render without many vertices, and without texture, when running the player. Rendering the same model in the viewport works fine. What is causing this? ...
0
votes
1
answer
605
views
I can't see textures in Game Engine
I unwrapped the plane and cube using UV unwrap. I added an Image. My view is set to texture. But when I press P the textures are not shown. I cant figure out the problem.
I made the project using ...
0
votes
1
answer
298
views
Can't get BGE animated texute to work
I am attempting to animate an explosion in the Blender Game Engine. The explosion is supposed a plane with an animated texture on it. I have heard that textures can be animated in BGE by using the ...
3
votes
0
answers
309
views
How to get render to texture working?
I have read the manual, watched tutorials, and read forum posts. So far they have all been based on GLSL and using Python. Including multi-texture in my search results in tuts about applying multiple ...
2
votes
1
answer
2k
views
Removing color and leaving the texture
So basically was making a tree For Game (Using Blender game engine) then I got to some point where I have no clue how to work around with (Probably something simple).
Here's an image of the problem I ...
0
votes
2
answers
654
views
Texture shaking/trembling in Blender Game Engine
In trying to simulate a first person camera in the Blender Game Engine, I have hit a snag.
Kindly open the attached blend file and hit P to run a (very simple) demo of a first person camera (sitting ...
0
votes
1
answer
310
views
Video Texture Module Resolution?
I got this script from a tutorial:
http://www.tutorialsforblender3d.com/Game_Engine/VideoTexture/VideoTexture_Render_1.html
It allows to set a video texture In the game that's is a render of a camera ...
3
votes
1
answer
511
views
What is this blur/antialiasing effect in the game engine?
What is this (unwanted) blur/antialiasing effect that I have in the game engine?
The effect worsen with the distance from the camera. Also, it seems to increase in a discrete (not continuous) manner. ...
2
votes
3
answers
1k
views
Why my textures have a dark color in game engine?
When I click P for game engine the objects which have material their color become dark.For example the station has blue color in texture mode,but on game engine is dark blue and etc.How to make the ...
0
votes
1
answer
1k
views
Replace material and texture with python in BGE
I've a game project done with BGE and i've done a menu where the user can choose the character and the characters have only different material and texture.
I'm not able to change material and texture ...
0
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0
answers
221
views
Why I can't see my textures on Game Engine?
I've put many textures to my objects with UV editing, but on the Game Engine I can't see them.
I watched video about how to do it and I added a material for every object, I also added the same ...
0
votes
2
answers
3k
views
How do I use an ambient occlusion map in the BGE?
There is probably a really simple answer, but I can't figure it out. I usually add them to the albedo maps, but when I'm just testing to see how they look this isn't very efficient and it doesn't ...
0
votes
1
answer
622
views
BGE: unwanted patterns in ground texture from repeated, seamless image
I need to texture a 5km x 5km plane. Repeating the texture produces unwanted pattern, although the texture is seamless.
This issue has been already addressed for Cycles but not for BGE.
Is there ...
0
votes
2
answers
136
views
Multiple Texture Support BGE
Is there a way to add multiple functional textures in the Game Engine. What I'd like to do is have one texture that maps the Diff and another that maps the Spec and Bump.
It always seems to override ...
1
vote
2
answers
395
views
BGE no shadows with GLSL
I made a game but the problem was that I couldn't see any shadows. I researched online and found out that GLSL must be selected. I did this but then everything ...
0
votes
1
answer
51
views
How can I make the texture to appear once the game is played?
I had to add letter on the cube so i did it using UV mapping
but once I play the game only materials are displayed and not the image.
How can I make the letter on the top face of the cube to appear ...
0
votes
1
answer
2k
views
How to apply image texture and material color together?
Is it possible to apply both material color and image texture together? how?
1
vote
0
answers
53
views
UV Mapped textures won't show up in Blender Game Engine
I'm using Blender Game Engine to make a game with a city scene. I UV mapped the logos of the businesses in my city, but they don't show up when I press P to play the game. I've tried deleting the ...
4
votes
2
answers
1k
views
blurry textures on fullscreen in blender game engine
So I made a basic scene composed of point lights and a plane to test my textures in the blender game engine along with a basic fps camera.
the problem that i have is when i play the game using the ...
2
votes
1
answer
23k
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What is albedo and how to use it and how to prepare materials for games?
The main question is: how to prepare materials for games? Say I model an asset. Bake all material textures (diffuse, AO, specular etc.) into one diffuse, bake normals from a high poly version of the ...
0
votes
1
answer
992
views
Why Doesn't my Ambient Occlusion Texture Show Up Properly"
Okay, I just learned how to bake an AO lightmap for an object and how to blend it with another texture (thanks to the people here), and it looks just great when rendered, but for some reason the ...
2
votes
1
answer
61
views
Textured View Errors
When I am in Textured view, I can't see my textures from afar. It is almost as if the camera is emitting a light. I can, however, see my textures normally when I am extremely close to (a textured ...
0
votes
1
answer
179
views
Blender Multitextures Normal maps
as says the title: is it possible to use normal mapping in Multitexture mode, if yes how ?
0
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1
answer
329
views
BGE MakeHuman character hair disappears when close to edge of camera frame
I have been working on a game using a MakeHuman character. Everything works fine except occasionally when the characters head is near the top of the camera's view it's hair will momentarily disappear ...
1
vote
1
answer
474
views
Why is texture colour changing in BGL?
I'm loading a texture into a simple GL_QUAD drawn with OpenGL with the help of bgl and ...
0
votes
1
answer
1k
views
BGE: Use separate texture as alpha channel
I want to use a separate texture (grayscale) on a material in the Blender game engine as alpha channel of that material, because I reuse the other (rgb) texture on another, opaque material.
I set up ...