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0 answers
14 views

Problem cooking textures

Could someone help me understand how I could get the same texture rendering on a game engine like second life as on blender? To be clear, some people manage to simply baking the textures and get the ...
Rose's user avatar
  • 1
0 votes
0 answers
287 views

How can i make this low poly edges smooth without bevel?

this is a low-poly mesh I want to make smooth edges like high poly mesh without beveling them
Blenderabi's user avatar
1 vote
2 answers
1k views

Baking metallic, roughness and ambient occlusion map into 1 texture map

Is that possible to bake roughness, metallic and ambient occlusion into 1 texture map in blender so I can use it easily in unreal engine, as substance painter do?
Rekan's user avatar
  • 11
1 vote
1 answer
3k views

Texture Bake is Always a Black Square Even though I Unwrapped Everything I Need to Unwrap for Game Engine

I unwrapped this object. Here is an image of the unwrap. I tried to bake the diffuse and I set everything exactly the way it should be (aka Cycles, CPU, indirect and direct lighting off) but I just ...
ChristianOConnor's user avatar
2 votes
3 answers
1k views

How to avoid white lines in texture while resizing

Sometimes I need to downgrade the resolution of the texture of a model to optimize it for web visualization. To do that i just take the texture in photoshop and export them with a lower resolution and ...
Danzer's user avatar
  • 23
0 votes
1 answer
130 views

Can textures exported from Blender affect a game's performance

I am creating a character for a video game. I have searched online how to make a leather texture for my characters hand. As I finished it, I have noticed that Blender's performance had dramatically ...
JustImpact's user avatar
0 votes
1 answer
146 views

Old Game Texture Style Question

I have a very basic question, honestly just the name/definition would help, about the way old games did their textures/graphics. I have this picture from a game called Mother. I'm wondering what the ...
Joey N's user avatar
  • 77
1 vote
0 answers
121 views

Grey Areas surrounding hair cards on 3D model in Blender v2.70

At the moment, I am trying to find a way of getting rid of the grey areas that surround the hair cards on this 3D model, as these textures are supposed to be transparent. They are transparent once ...
Jordand2's user avatar
0 votes
1 answer
334 views

How to change the material (texture) in the BGE?

Example: A character is using default material, but I want after he has lost half his life, change his material to one with blood, with dirt, or if he is causing the character to change color like the ...
Dan Oliveira's user avatar
1 vote
1 answer
355 views

Is it possible to make reflections in (UP)BGE?

I'm working on a game and would like to know is it possible to make a reflective surface for stuff like mirror and high rise windows (via textures). The image is from LEGO: Marvel Superheroes how to ...
Script-X Studios's user avatar
0 votes
0 answers
48 views

Baking materials to make them usable in game engine

When trying to make a model for a game I have to make materials into textures and I found this really nice tutorial (this https://www.gamefromscratch.com/post/2014/07/16/Baking-Blender-materials-to-...
BrayXKun's user avatar
0 votes
0 answers
112 views

How to make texture visible in unity from blender file

I've imported a tree to Unity that I've made in blender, but the texture of the tree is not visible. Could you please tell me how to make that texture visible? I am a beginer and I don't know how to ...
Eglė Ged's user avatar
0 votes
0 answers
79 views

My Textures Disappear in Game Mode

A bunch of my textures just straight up disappear/turn into solid colours when I hit P to go into game mode on Blender (beds/walls). Im confused because some of them work fine (floor) and i did the ...
christmaseveryday22's user avatar
1 vote
0 answers
194 views

The GLSL Doesn't Work

There was a question about someone not being able to use GLSL shading and there was an answer which almost worked but half of the game was all black with a huge shadow. Please tell me a way to fix ...
Gumbyneck's user avatar
0 votes
1 answer
34 views

Texture works in one scene, doesnt work in another

The same exactly image of the owl is rendered in Reward scene and is not rendering in HUD Screen for overlaying Scene The same GLSL mode! The same plane and the same material. why it doesnt work?
Artem Kuzmin's user avatar
2 votes
1 answer
3k views

BGE - Model is white instead of it's given textures

I am trying to make a game in BGE, but when I play, the models are all bright white. I read on a forum that you have to change the shading to GLSL, but it stayed white. .blend file:
romoon's user avatar
  • 37
0 votes
0 answers
62 views

Texture issue in BGE (Transition from Multitexture to GLSL)

I am working on a game inspired of Jet Set Radio style wise, and for that reason i edited my models directly with a set of color to respect my game's color palette. However, when i switched to GLSL to ...
Merrolin's user avatar
1 vote
0 answers
316 views

How do i texture an object composed of multiple sub-objects?

I created this little thing the other day: and this is its hierarchy in Blender: The current render is using multiple materials (main white plastic, yellowish part, black parts, and shiny disc) ...
alaslipknot's user avatar
  • 1,007
0 votes
3 answers
189 views

How to get both UV maps to show up

I'm new here. For the past week I've been trying to replicate my town's fire engine in blender, and all is going well. When I finish I will import the model into a game called emergency 4. However, I ...
Squad 1316 Productions's user avatar
1 vote
0 answers
209 views

Blurry textures in BGE

Lately I have invested in the BGE of blender. I decided to make a simple game, and it is very simple indeed. You are a cube that can hop and move around and climb up mountains. I have the textures all ...
BoyOfAwe's user avatar
0 votes
0 answers
549 views

Pixelated textures in Blender Cycles Render

My model is almost ready for the demo I'm building, but I ran into another problem. I'm following this tutorial on Youtube by BornCG and made it to 9:05 when I started to put textures on top of the ...
RistarFruit's user avatar
0 votes
2 answers
65 views

Problems with Texturing in Blender Game Engine

Posting this question again and maybe I'll find any help this time. So, recently I was trying to port model from Mass Effect, this model is a helmet on the image below. So, the problem is that I had ...
Blagod's user avatar
  • 3
0 votes
1 answer
136 views

Why does Blender Game Engine sometimes not render texture?

In Blender 2.79 RC1, I have several scenes. With viewport set to show texture, I start the game in standalone player. If I start the game from certain scenes, it shows textures as expected. If I start ...
Eagle Gamma's user avatar
0 votes
0 answers
34 views

Blender texture video running faster in standalone

I am trying to fix errors in the standalone I produced and I came along a strange one. Although the video of the video texture is 1 minute and 40 seconds, in the standalone it completes (with lag ...
Lev's user avatar
  • 947
1 vote
1 answer
223 views

Why doesn't Blender Game Engine render worm gear mesh with all vertices and textures?

Worm gear meshes in Blender Game Engine appear to render without many vertices, and without texture, when running the player. Rendering the same model in the viewport works fine. What is causing this? ...
Eagle Gamma's user avatar
0 votes
1 answer
605 views

I can't see textures in Game Engine

I unwrapped the plane and cube using UV unwrap. I added an Image. My view is set to texture. But when I press P the textures are not shown. I cant figure out the problem. I made the project using ...
Aryamaan's user avatar
0 votes
1 answer
298 views

Can't get BGE animated texute to work

I am attempting to animate an explosion in the Blender Game Engine. The explosion is supposed a plane with an animated texture on it. I have heard that textures can be animated in BGE by using the ...
krypticbit's user avatar
3 votes
0 answers
309 views

How to get render to texture working?

I have read the manual, watched tutorials, and read forum posts. So far they have all been based on GLSL and using Python. Including multi-texture in my search results in tuts about applying multiple ...
bouncing_hole's user avatar
2 votes
1 answer
2k views

Removing color and leaving the texture

So basically was making a tree For Game (Using Blender game engine) then I got to some point where I have no clue how to work around with (Probably something simple). Here's an image of the problem I ...
Marcel Torch's user avatar
0 votes
2 answers
654 views

Texture shaking/trembling in Blender Game Engine

In trying to simulate a first person camera in the Blender Game Engine, I have hit a snag. Kindly open the attached blend file and hit P to run a (very simple) demo of a first person camera (sitting ...
John Paravantis's user avatar
0 votes
1 answer
310 views

Video Texture Module Resolution?

I got this script from a tutorial: http://www.tutorialsforblender3d.com/Game_Engine/VideoTexture/VideoTexture_Render_1.html It allows to set a video texture In the game that's is a render of a camera ...
Hicky8's user avatar
  • 279
3 votes
1 answer
511 views

What is this blur/antialiasing effect in the game engine?

What is this (unwanted) blur/antialiasing effect that I have in the game engine? The effect worsen with the distance from the camera. Also, it seems to increase in a discrete (not continuous) manner. ...
Nicola Masotti's user avatar
2 votes
3 answers
1k views

Why my textures have a dark color in game engine?

When I click P for game engine the objects which have material their color become dark.For example the station has blue color in texture mode,but on game engine is dark blue and etc.How to make the ...
Ivelin's user avatar
  • 21
0 votes
1 answer
1k views

Replace material and texture with python in BGE

I've a game project done with BGE and i've done a menu where the user can choose the character and the characters have only different material and texture. I'm not able to change material and texture ...
Art_Knopfler's user avatar
0 votes
0 answers
221 views

Why I can't see my textures on Game Engine?

I've put many textures to my objects with UV editing, but on the Game Engine I can't see them. I watched video about how to do it and I added a material for every object, I also added the same ...
Ivelin's user avatar
  • 21
0 votes
2 answers
3k views

How do I use an ambient occlusion map in the BGE?

There is probably a really simple answer, but I can't figure it out. I usually add them to the albedo maps, but when I'm just testing to see how they look this isn't very efficient and it doesn't ...
Zenet's user avatar
  • 69
0 votes
1 answer
622 views

BGE: unwanted patterns in ground texture from repeated, seamless image

I need to texture a 5km x 5km plane. Repeating the texture produces unwanted pattern, although the texture is seamless. This issue has been already addressed for Cycles but not for BGE. Is there ...
Nicola Masotti's user avatar
0 votes
2 answers
136 views

Multiple Texture Support BGE

Is there a way to add multiple functional textures in the Game Engine. What I'd like to do is have one texture that maps the Diff and another that maps the Spec and Bump. It always seems to override ...
Sanjurjo7's user avatar
1 vote
2 answers
395 views

BGE no shadows with GLSL

I made a game but the problem was that I couldn't see any shadows. I researched online and found out that GLSL must be selected. I did this but then everything ...
Parveen Saksena's user avatar
0 votes
1 answer
51 views

How can I make the texture to appear once the game is played?

I had to add letter on the cube so i did it using UV mapping but once I play the game only materials are displayed and not the image. How can I make the letter on the top face of the cube to appear ...
user7098526's user avatar
0 votes
1 answer
2k views

How to apply image texture and material color together?

Is it possible to apply both material color and image texture together? how?
Ijas Mohmmed 's user avatar
1 vote
0 answers
53 views

UV Mapped textures won't show up in Blender Game Engine

I'm using Blender Game Engine to make a game with a city scene. I UV mapped the logos of the businesses in my city, but they don't show up when I press P to play the game. I've tried deleting the ...
Swayne's user avatar
  • 11
4 votes
2 answers
1k views

blurry textures on fullscreen in blender game engine

So I made a basic scene composed of point lights and a plane to test my textures in the blender game engine along with a basic fps camera. the problem that i have is when i play the game using the ...
Walid Laribi's user avatar
2 votes
1 answer
23k views

What is albedo and how to use it and how to prepare materials for games?

The main question is: how to prepare materials for games? Say I model an asset. Bake all material textures (diffuse, AO, specular etc.) into one diffuse, bake normals from a high poly version of the ...
Aardo's user avatar
  • 1,582
0 votes
1 answer
992 views

Why Doesn't my Ambient Occlusion Texture Show Up Properly"

Okay, I just learned how to bake an AO lightmap for an object and how to blend it with another texture (thanks to the people here), and it looks just great when rendered, but for some reason the ...
Anthony Forwood's user avatar
2 votes
1 answer
61 views

Textured View Errors

When I am in Textured view, I can't see my textures from afar. It is almost as if the camera is emitting a light. I can, however, see my textures normally when I am extremely close to (a textured ...
Evan Barron's user avatar
0 votes
1 answer
179 views

Blender Multitextures Normal maps

as says the title: is it possible to use normal mapping in Multitexture mode, if yes how ?
Yvain's user avatar
  • 722
0 votes
1 answer
329 views

BGE MakeHuman character hair disappears when close to edge of camera frame

I have been working on a game using a MakeHuman character. Everything works fine except occasionally when the characters head is near the top of the camera's view it's hair will momentarily disappear ...
billyzill's user avatar
1 vote
1 answer
474 views

Why is texture colour changing in BGL?

I'm loading a texture into a simple GL_QUAD drawn with OpenGL with the help of bgl and ...
Samik's user avatar
  • 121
0 votes
1 answer
1k views

BGE: Use separate texture as alpha channel

I want to use a separate texture (grayscale) on a material in the Blender game engine as alpha channel of that material, because I reuse the other (rgb) texture on another, opaque material. I set up ...
Azial's user avatar
  • 31

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