A bunch of my textures just straight up disappear/turn into solid colours when I hit P to go into game mode on Blender (beds/walls). Im confused because some of them work fine (floor) and i did the exact same thing for all, and cant find any differences in any of the properties for why this would be. They all show up normally in default/edit modes, but as soon as I start the game they are gone. I looked up similar peoples problems to this but couldnt find anything, also idk anything about uv mapping and didnt apply it. enter image description here
https://drive.google.com/file/d/1cOP8LoLIfezu4raAme4Eag1uDDN-PMta/view?usp=sharing