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1 vote
0 answers
121 views

Grey Areas surrounding hair cards on 3D model in Blender v2.70

At the moment, I am trying to find a way of getting rid of the grey areas that surround the hair cards on this 3D model, as these textures are supposed to be transparent. They are transparent once ...
Jordand2's user avatar
0 votes
1 answer
1k views

BGE: Use separate texture as alpha channel

I want to use a separate texture (grayscale) on a material in the Blender game engine as alpha channel of that material, because I reuse the other (rgb) texture on another, opaque material. I set up ...
Azial's user avatar
  • 31
3 votes
1 answer
2k views

transparent hair texture for the BGE

I'm trying to create polygon hair like final fantasy characters in blender for blender game engine can someone help me out in creating good quality texture with z-transparency I have already tried ...
ViniTron GX's user avatar