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this is a low-poly mesh I want to make smooth edges like high poly mesh without beveling them

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    $\begingroup$ you need to bake the details from a high poly mesh $\endgroup$
    – Alex
    Commented Mar 7, 2023 at 4:41
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    $\begingroup$ You can't make round edges without bevelling $\endgroup$
    – moonboots
    Commented Mar 7, 2023 at 5:52
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    $\begingroup$ Well, you could use the Bevel shader in Cycles, but that's a trick that's unlikely to be exportable $\endgroup$
    – Robin Betts
    Commented Mar 7, 2023 at 9:35

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