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Questions tagged [bezier-curves]

A Curve is an object that is expressed in terms of mathematical functions, rather than as a series of points such as vertices. Use this tag for any questions pertaining to the "Curve" Object type in blender. Use this tag for questions about curve object types in Blender.

0 votes
0 answers
20 views

How to do Curve material texture, Geometry node to make imported svg look better?

I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader Another ...
Nguyễn Nhật Anh's user avatar
0 votes
2 answers
27 views

Extrude curve look wrong

I import world map.svg to my file. Then when I try to extrude it, it only extrude the line on the edge. I try convert to mesh, do it in edit mode, use geometry node and it still the same
Nguyễn Nhật Anh's user avatar
1 vote
0 answers
32 views

Why does camera shake when parented to animated circle curve?

I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why. The camera is parented to an ...
WilburPost's user avatar
  • 1,077
0 votes
0 answers
45 views

Making a fan duct

Trying to design my own fan duct for my 3D printer, and I followed this guide and got a pretty decent result. It basically works the way I want it to, except for that I want to be able to narrow down ...
CptShadows's user avatar
0 votes
1 answer
17 views

Correct use of Merge by Distance in Geometry Nodes, with smooth joining sites

I´d like to effectively merge two curves at their ends in Blender's Geometry Nodes without creating angles at the joining sites, while maintaining the smoothness of both curves. I wonder what is the ...
Carlos M's user avatar
0 votes
0 answers
20 views

Ray_casting from curve origins doesn't hit any part of the mesh

The terminal prints none, which I guess means the raycast is not hitting anything. To replicate this output. Run the script and navigate to its sidebar in the viewport, select the two nerve curves and ...
Stavros Piliaris's user avatar
1 vote
1 answer
21 views

How can I create a loop with a pathcurve set as a bevel for an archemedian curve object?

I want to create a loop like the picture below. I made the basic shape with an archemedian curve. I read on another post (Trying to make a plane follow a bezier curve) that it is possible to use ...
DPlayground's user avatar
3 votes
1 answer
473 views

Is it possible to animate a curve along it's own path?

For instance if I want to animate a tube going along a path. So typically, if you want to animate an item going along a curve, you can just create a curve, create you item, then use the curve modifier ...
Default_dx's user avatar
0 votes
1 answer
37 views

Volume Clouds failed to show up even after I set Its Geometry Nodes right

I really don't understand what's wrong here I followed this tutorial from Blender itself and every node setup that I built followed that Blender make, but I get different result compare to it. Here is ...
Earvin Williams's user avatar
2 votes
1 answer
146 views

Is there a way to snap Bézier curve handles to axes or angles?

I want to have Bézier curve handles align at 0 or 90 degrees which is the same as aligning them to the X or Z axes in my case. Is there a way to do this in Blender?
J S's user avatar
  • 65
0 votes
0 answers
29 views

Delay trim curve animation using geometry nodes

I try to delay the trim curve animation of each plant instances but it doesn't work as you can see in the attached blend file. On the left a grid with a bezier curve scattered. It works but doesnt ...
ant0's user avatar
  • 39
0 votes
0 answers
45 views

Array and Curve modifier difficulty [duplicate]

I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
blenderbeginner's user avatar
0 votes
0 answers
59 views

What is The Best way to trace image to carve inside geometry nodes

I tried several ways to trace image inside geometry nodes , I knew that I can trace image with grease pencil , but I need a way to update image coordinate instantly inside GeoNodes , my result came ...
Wissam Mo'athen's user avatar
4 votes
1 answer
413 views

How to create a galvanized pipe with a twist?

How to create a twisted pipe like in the picture below? I've tried using curves, bezier, point and circle but no luck. Perhaps I am just doing it incorrectly.
AjBlender's user avatar
1 vote
1 answer
17 views

How do I get out of active object mode?

I don't think it's actually called active object mode, illustrator just kind of does the same thing and that's what it's called. I was working on a single curve in my scene, then accidentally hit ...
blenderbeginner's user avatar

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