I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why.
The camera is parented to an animated Bezier circle in order to make the camera orbit an unanimated sphere. When the animation is run from the camera view, the sphere appears to bounce a little. I think it’s the camera that’s shaking, but why?
Any suggestions? File attached. Thanks! Blender 4.1.1, Windows 11