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0 votes
1 answer
39 views

How can I make this chainsaw teeth effect in an animated mesh?

Blender version 3.6 I have this model of a chainsword. I'm using a bezier curve to help with animating its teeth. If I move the bones at all to animate it, though, the effect completely breaks. Any ...
Vitoria90's user avatar
  • 135
0 votes
0 answers
29 views

How can you make a strip of mesh parts bend according to the distance from an object individually?

So I'm working on a dragon rig, and I'd like to control the spikes on its back. I thought it would be wise to do it by a distance from a certain separated bone, and that the scale of the bone would be ...
Golden Dragon's user avatar
0 votes
0 answers
18 views

Curve hooks messing up after movement

On this model I used curves and curve modifier to create these tubes and I thought using hooks is a reasonable attempt to animate them I'm not that experienced with the hook modifier but I tweaked ...
Pluves's user avatar
  • 1
0 votes
1 answer
124 views

Spline IK moves weird and unpredictable

I have a Dog Model that I rigged from scratch. I used spline IK constraints for the Eyelids and Lips. Whenever I move any Ctrl Bones that are hooked to the related bezier curve, the movement of the ...
Eli Garussi's user avatar
0 votes
0 answers
150 views

Strange glitching effect on bezier circle in edit mode

so I'm rigging this little walker creature I made. When I added a bezier circle for the path the rig will follow this weird magenta and red line showed up, pointing away from the circle. It only shows ...
Melmetal's user avatar
3 votes
1 answer
152 views

How to make sphere peeling animation?

I need to make an animation of peeling off the shells of an egg shaped object. https://www.youtube.com/watch?v=rJaVsMutjdQ&t=15s I need to do the animation in this sample video, but I couldn't ...
mltm's user avatar
  • 41
0 votes
0 answers
31 views

I want this dragon with its rig to follow this line [duplicate]

So i want this dragon, rather the skeleton of the Dragon, to follow this bezier Curve. But my problem is that the rig doesnt change the form of the dragon, allthough they are parent. Also only the ...
Texaler's user avatar
0 votes
0 answers
626 views

Bezier curve can't scale

So I asked a question regarding a bezier curve. Helpful as the answer was, unfortunately, I now have another issue: I can't scale as per this screenshot: I would like to scale as the above. Instead, ...
Francis Mike Nathan's user avatar
2 votes
1 answer
338 views

Bezier circle curve can't be manipulated? How do I do so?

This guy easily does so. Examples: Yet on the other hand, I can't? This is what happened: If I click the middle dot as per the cursor, the vertices to manipulate the bezier circle is gone. Also, why ...
Francis Mike Nathan's user avatar
0 votes
0 answers
145 views

Mesh eyelashes "smear" when eyelids are closed with an armature

I converted eyelashes from curve to mesh, and attached them to my main model with a Surface Deform modifier. The main model was already rigged, so I used a Data Transfer modifier -> Vertex Data -&...
Mike's user avatar
  • 1
3 votes
2 answers
447 views

Using the length of a curve as a driver variable to align both ends of a bone to a curve

I'm trying to rig a series of bones that follow a curve and stay an equal distance from eachother and have strings that stretch between each segment. The thing that makes this a little complicated is ...
spyro's user avatar
  • 465
0 votes
0 answers
27 views

How do I animate a rope in Blender 9.3? [duplicate]

I'm working on an animated short that features a claw machine, but I'm having trouble figuring out how to animate the chord that the claw dangles from. Here's where I'm at: I modeled the claw itself, ...
noob97's user avatar
  • 351
0 votes
0 answers
20 views

Curved hair does not move behind the bone [duplicate]

I created the hair using a curve. I can attach the hairstyle to the hair without weights, but the hair in the ears does not work even when combined with the body. When I try to connect them, I write ...
Pohe's user avatar
  • 1
0 votes
1 answer
27 views

Attach curve to the character

I have a stylized character with a mouth made from curve. The curve has lots of shape keys, so the character could speak, smile, etc. The problem is I can not attach this curve to the face, so it ...
3DBear's user avatar
  • 835
1 vote
1 answer
909 views

Hair deformation (Curves)

I am currently working on a hair object for a character. The hair is a series of curves that use two other curves to determine the hair shape and taper variation. My problem comes with trying to get ...
agodsy's user avatar
  • 57

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