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Questions tagged [bezier-curves]

A Curve is an object that is expressed in terms of mathematical functions, rather than as a series of points such as vertices. Use this tag for any questions pertaining to the "Curve" Object type in blender. Use this tag for questions about curve object types in Blender.

0 votes
0 answers
18 views

Draw curves on image reference's surface while in perspective view

When I add image ref (add/image/reference) , How can I draw curve (using curve pen) on the surface of this image reference while looking from perspective or camera view ?
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0 answers
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Hair Curves attached to character's surface lose their UV map while using keyframed animation Using Surface Rest Position fixes UV but breaks position

I have hair Curves attached to a character's surface. The character is rigged. Posing the character looks great, but the moment i animate the character over time the curves material/UV is busted. I am ...
2 votes
1 answer
325 views

Nurbs Curve length?

I know with the Bezier curve you are able to get the length of total length. Is it possible to get the length of a Nurbs curve?
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1 answer
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How to model an object to follow a curve/path

I am wondering how to extrude the highlighted object to make it follow the black path towards the ground? I have tried using bezier curves and an array and that doesnt give me the result I want. I ...
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2 answers
1k views

Wrapping a flat object around a cylinder and joining it

I'm trying to make a nanotube model and while I can get the flat structure to loop around a circle, I'm not sure how to join the ends of it into a complete structure. I started with the flat structure ...
1 vote
1 answer
1k views

im working with the hair curve and trying to attach the curve to a new mesh

I created a hair curve on a mesh and im trying to add the curve to a new mesh. when trying to play with the curve and make it look better a node show an error: ...
3 votes
1 answer
4k views

Snap or project bezier curve to mesh surface

I've got a curve which follows the edges of a mesh. This curve is done manually, and I'd like to keep it this way. The mesh has no edge loops that I can use to duplicate them and separate them to be ...
3 votes
1 answer
115 views

How do I maintain Bezier circle resolution when selecting fill mode "none" for processing with Geometry Nodes?

I have some (2D) Bezier circles (with resolution > 1) that I am transforming into nice smooth objects with a GeoNode stack: Fillet Curve (poly, as Bezier creates a ton more vertices and ruins the ...
0 votes
1 answer
660 views

Moving a vertex on a curve rotates the whole curve

I am trying to model hair, but when i try to move a vertex from the curve, everything rotates As you can see in the image, the only transformation done was a location on the X axis (although it ...
1 vote
1 answer
332 views

Object flies away when adding Curve modifier

When I'm adding the curve modifier and adding a curve object - my object flies away
3 votes
3 answers
1k views

Curve bevel only beveling half a circle

I beveled a curve grid with the built-in bevel option. The problem is, it's only beveling half of the circle... it's such an annoying little thing, can someone help? Here is a screenshot of an ...
0 votes
0 answers
14 views

How can I turn an Object LineArt into a Poly Curve?

I am really new to bpy and I wrote this script: ...
0 votes
2 answers
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Extrude curve look wrong

I import world map.svg to my file. Then when I try to extrude it, it only extrude the line on the edge. I try convert to mesh, do it in edit mode, use geometry node and it still the same
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0 answers
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How to do Curve material texture, Geometry node to make imported svg look better? [duplicate]

I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader Another ...
1 vote
0 answers
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Why does camera shake when parented to animated circle curve?

I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why. The camera is parented to an ...

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