All Questions
Tagged with bezier-curves objects
77
questions
4
votes
1
answer
420
views
How to create a galvanized pipe with a twist?
How to create a twisted pipe like in the picture below? I've tried using curves, bezier, point and circle but no luck. Perhaps I am just doing it incorrectly.
5
votes
2
answers
195
views
Procedural extrusion from an object
I am trying to find a way to create procedural extrusions of an object. Assume our base object is a manifold object with a curved surface, such as a sphere (Fig 1). I would like to use a Curve object ...
0
votes
0
answers
36
views
Can anyone tell me how to modify a cylinder into a spiral using a spiral Bezier curve on Blender?
I am trying to create a spiral object using a spiral shaped Bezier curve. My initial object is a cylinder and I am using curve modifier to do so. I have tried to change the axes as well, but nothing ...
1
vote
1
answer
49
views
slope from an extruded curve object
I'm trying to slope a curve object. I hope to be able to control the angle because the dimensions matter.
So if I were doing this with a displacement map, it would be something like this When I try ...
0
votes
0
answers
17
views
How to Randomize objects from a collection along a curve? [duplicate]
Is there a way to randomize objects along the circle from my collection. I have three objects in my collection and currently they are evenly spread across the circle. Is there a way to randomize it, ...
0
votes
0
answers
156
views
Resolving Z-Fighting and Unequal Instances Along Curves in Blender Geometry Nodes
I'm currently experimenting with Blender's geometry nodes and curves to create arrays of instances along a curve, specifically using cubes as instances. However, I've run into two issues that I'm ...
5
votes
3
answers
446
views
Animate Locomotive by follow Path
I want my locomotive to follow rails over a hill.
The loc should always be on the rails.
I've tried a few things (such as https://www.youtube.com/watch?v=OruVKMGGPX8), but I always come back to the ...
1
vote
1
answer
48
views
How do I make my array objects follow the curve?
For reference, I want to make the following animation:
with the objects rotating around the center like a ferris wheel.
I am currently stuck here:
I want to make the objects stick to each segment of ...
1
vote
1
answer
49
views
Create an organic cube with circular extrusion
I'm trying to achieve the front section of this juke box. That circular extrusion (it comes out about 3/4" or 2cm. over the keypad.) has got me stumped. I tried joining cylinder and cube very ...
1
vote
1
answer
83
views
Distribute circles on sides of a curve
Part of what I want to do for a project is to distribute circles on the sides of a curve similar to the photo below. It's a proprietary tool in Maya.
How can I do that in Blender?
1
vote
1
answer
519
views
Is spline cage modeling technique in blender possible?
I saw this technique for modeling cars in Cinema 4D and I wonder if it is possible to achieve in blender. I tried to snap meshes to curves in blender but it doesn't seem to work
here is the video ...
0
votes
3
answers
305
views
Distribute circles evenly along a curve
I need the circles to appear from the center with a gap equal to one circle and at the end gather towards each other
Here the circles came out from the center one by one with distance from each other
...
2
votes
1
answer
816
views
Right angle corners issue with Instances that follow Tangent Curve for Brick Wall with Geo Nodes
I've created a brick wall using Geo Nodes, with instances from separate brick object. I've also used proximity to remove a portion of the wall for damage.
Unfortunately the corners come out rounded ...
1
vote
0
answers
78
views
I want to build a racetrack/waterslide with differently sized tracks/slides
I want to build a racetrack/waterslide with variating track/slide sizes. The cross-section of the track/slide should be always the same, only that the part between them should be variable.
This is the ...
1
vote
1
answer
44
views
I am making a lightsaber , how can i bend the cylinder to be straight in the middle for the armor?
I tried to make the cylinder follow a curve but it won't stay straight in the middle.