All Questions
Tagged with bezier-curves instances
38
questions
1
vote
1
answer
41
views
how to use geometric nodes to deform geometry instances with curves?
I followed this tutorial, but ran into a problem creating instances.
What I want to do:
I want the geometry nodes to create instances of the object I place as a reference and deform it along curves.
...
0
votes
1
answer
46
views
Using Curve ID to drive Random Value Node for Instances
I've instanced a Curve Circle at the end of two splines, which are part of the same geometry. I'd like to assign a random number between 0 to 5 to the Resample Curve count, before it's instanced at ...
2
votes
1
answer
46
views
Distribute instances along a curve equidistance on cuve projection on a plane
complete beginner here, so bear with me please!
I would like to create a palisade fence with the help of the geometry nodes. At first sight it seems simple: Curve --> Resample --> instance on ...
0
votes
2
answers
61
views
Modify individual instances after instancing on points along a path
I've created a pipe bracket which I want to distribute along the pipe(a curve), I'm using geometry nodes to achieve this, and my node tree is shown in the picture below. I want to delete the first and ...
3
votes
1
answer
159
views
How to curve deform a line of points - of specific uneven distances - and then instance on these points following the curve's rotation?
I started with this:
... And I was able to deform it to the curve with correct rotation like that below - but the points are all in the same position. How do I offset them individually on the curve ...
0
votes
1
answer
31
views
Scale incrementally over time, each instance
I'm been looking for it, but I couldnt figured it out, Do you people know how to make a sequential increase of instances, with or whitout simulations?
I attach my geo tree, and an example of what I ...
0
votes
1
answer
26
views
How do I change the length of the secondary bone segments with Geometry Nodes
I am trying to make spines generated on a Bezier curve and have it 95% working. The rotations are all correct and the scaling is how I like it BUT I cannot figure out how to change the length of the ...
2
votes
1
answer
131
views
Geometry Nodes Split a Curve at Control Points and Instance Along Each Segment
I'm using Geometry Nodes for some complex manipulations but I'm encountering a challenge with the final part of my workflow.
Here's what I've achieved and where I need help
Splitting and Scaling ...
1
vote
1
answer
171
views
Geometry Nodes: Random Array Using Curves
Trying to make a all purpose Curve (Rotation - Scale - Random objects - etc)...
Issue - When Instancing on points i don't know how to make Sure the Stacks Stick Together
When Using a Random Scale ...
0
votes
1
answer
1k
views
Geometry nodes how to capture the position of a point and use this position in a seperate node set up
This is a simplified version of what I'm after.
I have two "distribute points on faces" nodes, one instances the Cones and the other instances the Torus. (There is a node group that limits ...
0
votes
0
answers
24
views
Multi-Curve Instance Offset
This is my 1st post here. Im very new to Blender, so im trying to figure out as much as i can via this site, and youtube. I've been trying to create a GN setup like a magnetic field of rings, and ...
0
votes
0
answers
55
views
Grooming instanced curves
Is there a way to convert instanced path curves into hair curves?
0
votes
0
answers
154
views
How to make a object array and follow along a drawn curve?
I have a central object here (call it A) and I want to draw a curve and have the object array as well as follow the curve path.
I want to be able to draw curves in realtime or use grease pencil and ...
0
votes
1
answer
60
views
Geometry Nodes: Set Curve Line end at Global Z=0 (Blender 3.5.1)
I'm trying to use geometry nodes to create a support system for 3D printing with a thin wall as the connection point:
What I want to do is have columns going from the B points down to the floor at ...
6
votes
1
answer
470
views
Rotating Instances on a Curve with Tilt
How do you rotate instances along a curve using the Tilt in edit mode?
I have seen a lot of tutorials on aligning instances to the tangent or controlling the tilt from inside the geometry nodes setup ...