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1 vote
1 answer
41 views

how to use geometric nodes to deform geometry instances with curves?

I followed this tutorial, but ran into a problem creating instances. What I want to do: I want the geometry nodes to create instances of the object I place as a reference and deform it along curves. ...
AquaMan's user avatar
  • 11
0 votes
1 answer
46 views

Using Curve ID to drive Random Value Node for Instances

I've instanced a Curve Circle at the end of two splines, which are part of the same geometry. I'd like to assign a random number between 0 to 5 to the Resample Curve count, before it's instanced at ...
Gano711's user avatar
  • 13
2 votes
1 answer
46 views

Distribute instances along a curve equidistance on cuve projection on a plane

complete beginner here, so bear with me please! I would like to create a palisade fence with the help of the geometry nodes. At first sight it seems simple: Curve --> Resample --> instance on ...
Simon Huwyler's user avatar
0 votes
2 answers
61 views

Modify individual instances after instancing on points along a path

I've created a pipe bracket which I want to distribute along the pipe(a curve), I'm using geometry nodes to achieve this, and my node tree is shown in the picture below. I want to delete the first and ...
Shuai Luo's user avatar
3 votes
1 answer
159 views

How to curve deform a line of points - of specific uneven distances - and then instance on these points following the curve's rotation?

I started with this: ... And I was able to deform it to the curve with correct rotation like that below - but the points are all in the same position. How do I offset them individually on the curve ...
Pedro Ribeiro's user avatar
0 votes
1 answer
31 views

Scale incrementally over time, each instance

I'm been looking for it, but I couldnt figured it out, Do you people know how to make a sequential increase of instances, with or whitout simulations? I attach my geo tree, and an example of what I ...
nelson duarte's user avatar
0 votes
1 answer
26 views

How do I change the length of the secondary bone segments with Geometry Nodes

I am trying to make spines generated on a Bezier curve and have it 95% working. The rotations are all correct and the scaling is how I like it BUT I cannot figure out how to change the length of the ...
Nik's user avatar
  • 1
2 votes
1 answer
131 views

Geometry Nodes Split a Curve at Control Points and Instance Along Each Segment

I'm using Geometry Nodes for some complex manipulations but I'm encountering a challenge with the final part of my workflow. Here's what I've achieved and where I need help Splitting and Scaling ...
Etienne Sommer's user avatar
1 vote
1 answer
171 views

Geometry Nodes: Random Array Using Curves

Trying to make a all purpose Curve (Rotation - Scale - Random objects - etc)... Issue - When Instancing on points i don't know how to make Sure the Stacks Stick Together When Using a Random Scale ...
Kenneth's user avatar
  • 13
0 votes
1 answer
1k views

Geometry nodes how to capture the position of a point and use this position in a seperate node set up

This is a simplified version of what I'm after. I have two "distribute points on faces" nodes, one instances the Cones and the other instances the Torus. (There is a node group that limits ...
Luke Tudor's user avatar
0 votes
0 answers
24 views

Multi-Curve Instance Offset

This is my 1st post here. Im very new to Blender, so im trying to figure out as much as i can via this site, and youtube. I've been trying to create a GN setup like a magnetic field of rings, and ...
Eikon's user avatar
  • 3
0 votes
0 answers
55 views

Grooming instanced curves

Is there a way to convert instanced path curves into hair curves?
Robert Hintz's user avatar
0 votes
0 answers
154 views

How to make a object array and follow along a drawn curve?

I have a central object here (call it A) and I want to draw a curve and have the object array as well as follow the curve path. I want to be able to draw curves in realtime or use grease pencil and ...
Atharva Deodhar's user avatar
0 votes
1 answer
60 views

Geometry Nodes: Set Curve Line end at Global Z=0 (Blender 3.5.1)

I'm trying to use geometry nodes to create a support system for 3D printing with a thin wall as the connection point: What I want to do is have columns going from the B points down to the floor at ...
Cornivius's user avatar
  • 1,886
6 votes
1 answer
470 views

Rotating Instances on a Curve with Tilt

How do you rotate instances along a curve using the Tilt in edit mode? I have seen a lot of tutorials on aligning instances to the tangent or controlling the tilt from inside the geometry nodes setup ...
Cornivius's user avatar
  • 1,886

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