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Blender 4.2.0 Eevee missing Render Tab options - Screen Space Reflection, Bloom, SS, AO?

The settings of new EEVEE are different now. You don't need to set SSR and SSS manually. When checked "Raytracing" tab, they go back. You don't want AO because that is "Last Generation ...
Lin Du's user avatar
  • 26
0 votes

What are those weird black spots in EEVEE Next viewport?

Try changing Viewport Pixel Size from Automatic to 1X.
Martynas Žiemys's user avatar
0 votes

EEVEE NEXT: Hard Shadows of SunLight with ToonShader

ok i found out that it was connected to the orthographic camera somehow. using a perspective camera works just fine and produces hard edges!
Almagor 's user avatar
1 vote
Accepted

Why is the refraction in my setup dependant on object orientation instead of only camera position?

To have a functional normal map you should set the Color Space of the Image Texture node to Non-Color instead of sRGB. There were no images packed in your file, but in the meantime I used a different ...
Gordon Brinkmann's user avatar
0 votes

Toon shader broken in Eevee 4.2

Well, it is a bug, I have reported it: https://projects.blender.org/blender/blender/issues/124910 But it causes by Subsurface scattering, that doesn't work in 4.1. So you can just disable it by ...
Crantisz's user avatar
  • 36.1k
4 votes

Make procedural pixelated shadow

Since you are in EEVEE, you can use a Shader to RGB node which is not available in Cycles. Then you can take a Geometry node's True Normal output (which ignores smooth shading contrary to the Normal ...
Gordon Brinkmann's user avatar
4 votes
Accepted

Make procedural pixelated shadow

Right click > Shade flat to make the shadow follow the geometry, however on it's own the sphere has too little detail to match the image. You can fix this, and gain some control of the "...
Christopher Bennett's user avatar
0 votes

Grease Pencil weird render

I had the same issue. It’s a scale thing—try scaling up the elements of your scene. That solved it for me, although there’s still a bit of a sawtooth effect. Adjusting the line offset and antialiasing ...
mario campos's user avatar
1 vote

EEVEE Emission is white and I need it in color

Thanks to @GordonBrinkmann, he solved it, by changing the View Transform to Standard in the Color Management I was able to get the result I was looking for.
Kevin Arturo Arroyo Vargas's user avatar
3 votes
Accepted

Transparent Glass Material Eevee Blender version 4.2

Questions about Beta versions are usually off-topic here, but this is due to the change in how a lot of things work in EEVEE now: In the Settings of the material, for transmissive materials like glass ...
Gordon Brinkmann's user avatar
2 votes
Accepted

Making certain lights in scene not react to volumetrics (eevee)?

In the settings of the light, set the value for Volume to 0. Here the white light is visible in the volumetrics, the blue light is not but still shining on the objects: In Cycles you can disable ...
Gordon Brinkmann's user avatar

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