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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

1 vote
0 answers
10 views

Greasepencil Lineart accumulating strokes opacity (Greasepencil uniform opacity <100%)

Objective: Achieve uniform lineart opacity below 100%. (without overlapping strokes - creating accumulated higher opacity) Non working methods tried: Lineart opacity Opacity modifier after Lineart ...
2 votes
1 answer
337 views

Curve modifier doesn't follow curve in the correct axis

Apologies If I am not using correct words and names for the modifiers. I tried to follow a simple blender plant creation tutorial but in the last section I came across a problem that I cannot solve. I ...
0 votes
2 answers
456 views

Issues with the Boolean Modifier on Blender 2.83

I'm trying to make a window on a wall, and i choose the boolean mod, my window (cube) doesn't appear when i try to choose it in the Objects, to i use the copy tool next to where you choose the object, ...
2 votes
1 answer
687 views

Bevel segments on bevel modifier not working properly

i'm modeling a box with rigging in order to make it easier to get realistic effect but when i use the bevel modifier and increase the segments it doesn't curve the bevel edge it creates the bevel, but ...
0 votes
0 answers
13 views

Geometry Nodes: How to get new geometry to face away from the geometry it is spawning on?

Basically the title bit to add a bit of context I'm super new to geometry nodes and blender in general. I'm making the forest scene using geometry nodes and was hoping there's a way to calculate the ...
0 votes
0 answers
17 views

How can I make the design on the base of my 3d scythe model?

I am a newbie who only knows some basics of blender and currently trying to learn it. I have first tried to make a dagger and after some tries made this (my first 3d model): And currently I am trying ...
0 votes
1 answer
29 views

Image not shrinkwrapping around my sphere object

Im trying to shrinkwrap an image onto a golf ball object, the front of the image shrinkwraps fine, but the corners are projecting out making a mess. I have subdivided my image 100 loops cuts, so it ...
-2 votes
0 answers
17 views

why is my sculpting not happening? [closed]

I have done all the paths that I saw in the internet to get my sculpting to work in blender and it's just not working.When I use the tool it dose nothing and also when I do something to fix it, my ...
1 vote
1 answer
16 views

Problem with edge creases using subdivision surface

I'm trying to create a shape using subdivision surface that has a sharp edge perpendicular to a smooth face. However, I can't seem to achieve this without causing unwanted distortions. This is an ...
0 votes
1 answer
1k views

Did Blender have modifier Edit Poly(3dsmax) in the lastest version Blender_3.3.1

Did Blender have modifier Edit Poly(3dsmax) at lastest version Blender_3.3.1. I search on google but the last result was 2 years ago. Did anyone know new update have it ?
0 votes
1 answer
278 views

Checkered texture layer after applying boolean modifier to join 2 meshes

**UPDATE: But what other methods can I use to attach the 2 meshes without any of them losing their appereance, are there any? Attached the talon using boolean modifier, the body gets all checkered ...
0 votes
0 answers
23 views

multiply an object inside another one [duplicate]

I need to multiply one object (hexagons) inside another (as in the photo). So that it is strictly within the boundaries, also so that it is higher in the middle and lower at the edges
1 vote
0 answers
20 views

Reducing .fbx file size with decimate [closed]

I'm trying to apply the decimate modifier to reduce the polygon count so that my .fbx file when I export is lighter. However when I apply the modifier, even though my polygon count is reduced ...
0 votes
2 answers
1k views

Triangulate modifier doesn't work properly after combining faces

After I combine two faces into one and then apply the triangulate modifier, it treats the newly created face as two faces instead of one, so it divides the face into two triangles. Is there a way to ...
0 votes
0 answers
19 views

Disable geometry node for Shrinkwrap objects

I have a bottle and i put some drops of water on it with geometry node. But when i want to use Shrinkwrap modifier for put stikers on bottle, geometry node affect on those too. How can i fix this?

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