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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

2 votes
1 answer
2k views

Subsurf modifier rounding sharp edges

I tried to apply a Subdivision Surface on a part of my object. I can't keep the angles sharp, they all turn into rounded angles. The angle before applying the Subdivision surface... ...And after
Grobby's user avatar
  • 514
55 votes
3 answers
268k views

How can curves be converted to meshes?

Is is possible to remove the curves and only have the mesh of a tree that was created with the saplings add-on? I'd like to apply a decimate modifier to have a few low-poly trees, but this doesn't ...
stacker's user avatar
  • 38.7k
39 votes
1 answer
54k views

Rotating each iteration of an Array Modifier

Is there a way to rotate each iteration of an Array Modifier? For example, I've created the helices of a DNA molecule, and I'm trying to add the base pairs. I've got a cylinder with an array modifier....
ajwood's user avatar
  • 10.1k
5 votes
2 answers
3k views

How do I know the number of polygons after adding a subdivision surface modifier without applying it?

How do I know the number of the polygons after adding a subdivision surface modifier without applying it? I have the number of poly after applying.
Omar Emara's user avatar
  • 22.6k
3 votes
1 answer
9k views

Boolean Modifiers not working normally [duplicate]

When using a Boolean modifier on an object, the "Operation" choices (Difference, Union, Intersect) are all not working normally. Choosing "Union" makes it do the effect of "Intersect" and "Difference" ...
David Frazier's user avatar
3 votes
1 answer
4k views

I need to do a very simple terrain with texture map [duplicate]

I know nothing about Blender and I need to do a very simple 3D terrain with texture map. I have a 1000 x 700 height map: And I have a 1000 x 700 texture map: And I want to combine them into a 3D ...
zetar's user avatar
  • 133
1 vote
1 answer
13k views

Extruding Vector Files in Blender

I am sure this has been discussed quite a few times, but I found a tutorial recently doing the exact same thing as I did, but in my case my logo is messing up! Here is the link to the workflow: https:...
Marten Zander's user avatar
40 votes
3 answers
95k views

Is it possible to apply modifiers to multiple objects at once?

You can copy modifiers from one object to other objects with CtrlL> Make links > Modifiers, or the Copy attributes addon. However, is it possible to apply modifiers to many objects at once?
gandalf3's user avatar
  • 158k
36 votes
2 answers
86k views

Bevel specific edges

How would one curve specific edges while leaving others alone? I'm trying to model this (circled) object, But can't figure out how to bevel side edges and leave the front-edge flat. Tried using the ...
kei's user avatar
  • 865
6 votes
2 answers
3k views

What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways ...
Linguini's user avatar
  • 927
4 votes
1 answer
494 views

Curve Object Deformed by Curve - Distortions (Artefacts)

Shaping curve object by curve (modifier) results in a terrible shape with cracked surface. Here is an extreme situation, but good visible issue. Perspective Top How can I curve it smootly without ...
vklidu's user avatar
  • 36.9k
2 votes
4 answers
2k views

subsurf splits the mirrored model into two objects

I tried to subsurf this model that I mirrored but when I use subsurf it splits the model into two objects. Before Subsurf: After Subsurf: Any help would be appreciated.
ElerosVecchio's user avatar
11 votes
3 answers
9k views

How to use array to create circular array without spiralling

I am trying to build a Colosseum. I have one arch and want to use an array for the rest. I've added an empty at the center and added the array. Done the object offset, but no matter what I do I keep ...
Kyle's user avatar
  • 111
11 votes
1 answer
3k views

How do I add a non-deformed end cap to a tube?

I want to create some parts that I can reuse for models. I was trying to make a steam punkish exhaust pipe. I want to be able to make the pipe of any length, and as curvy as I like but I want to keep ...
Mr. Manager's user avatar
9 votes
3 answers
13k views

How to duplicate an object in 2.8 via the Python API

I know how to successfully duplicate an object by using bpy.ops.object.add_named(name = 'TemplateObjectName') If the template object named 'TemplateObjectName' ...
Dazotaro's user avatar
  • 901

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