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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

0 votes
0 answers
22 views

the fluid duplicates the flow on its own, why?

Resolution Division is at 64 it does not show but when to number is increased to 100 or even 200 the fluid shows up in the middle of the domain see pictures below. any suggestions how to fix the ...
0 votes
2 answers
2k views

Vertex Paint For Multiple Objects in Blender 2.8

How can I set my favorite color to all of the selected objects? I can't attach my objects not at all. The number of objects is high and I can not adjust their color vertex one by one. Sorry for my bad ...
1 vote
1 answer
287 views

Particle Instance Modifier - Options to Offset missing in V2.83

In Blender 2.83 I cannot find the Options in the Particle Instance Modifier that include 'Amount' and 'Offset'. They are shown under the World properties in previous versions. I need this control to ...
1 vote
1 answer
381 views

Fluid simulation into keyframes?

I'm trying to play fluid simulation in reverse in a dope sheet. I've baked the simulation cache, but the option to bake it into key frames does not exist, it does only for rigid body simulations. I've ...
0 votes
1 answer
559 views

Any 'non-destructive' alternative to knife project?

I would like to cut a shape out of a mesh, but in an non-destructive way. Like the knife project, but then, as a modifier. Or as the boolean modifier, but then without the geometry of the operand.
4 votes
1 answer
266 views

How to duplicate a lot of windows all in different sizes when the frames are the same?

So let's say I have a model of a window and I have a lot of holes in my walls dedicated for windows that are all different sizes but exact same type as my first window and I want to copy it and scale ...
0 votes
0 answers
30 views

why bevel edge not working

When I bevel an edge this way, I also use Ctrl+A to modify the scale and rotate, but it doesn't work.
0 votes
0 answers
60 views

Cannot apply Geometry Nodes modifier [closed]

I'm using this script to bring point at specific coordinates to Blender. Then I would like to replace the vertices with objects via Geometry Nodes (Instance on Points node), but in the end I cannot ...
0 votes
1 answer
1k views

How do I delete vertices that clip inside a mesh?

I'm trying to merge the sculpt of this head together with this body. I used a boolean modifier, applied it, and saved my work. I didn't realize until later that the mesh is still visible on the inside....
0 votes
1 answer
484 views

How to fix a very distorted mesh after having imported a BVH file with the Manuel Bastioni Lab

I've been all day working with the Corrective Shape Keys and understood how they work. I need to modify the mesh manually with the ...
0 votes
1 answer
40 views

Joining two objects generates sharp edge

Hello guys, My problem here is that when I join 2 objects together - the small one below - and do so precisely, there is a sharp edge between the interface (see picture). Merging and ShadeSmooth did ...
1 vote
1 answer
704 views

Difference Boolean 2.8 not working as expected; Weird shading and not removing face

I'm only on my third day of trying out Blender after hearing about 2.8 changing the workflow. I followed the classic donut tutorial and now I wanted to try a simple project of my own. I'm trying to ...
0 votes
0 answers
46 views

Array and Curve modifier difficulty [duplicate]

I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
0 votes
1 answer
1k views

How to connect two walls as as T or as a corner

I put all these walls together, snapped their ends to the other faces and merged by distance but I have all these overlapping faces. I tried to use a boolean tool to remove them or to merge edges but ...
0 votes
1 answer
21 views

how to temporarily disable a parent bones influence

I have a sword in a characters hands, I want them to put it down and move, however the sword's bone is parented to a sheath's bone that is parented to the characters torso bone. How can I individually ...

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