Questions tagged [meta-objects]
Meta objects provide an implicit approach to modeling: instead of defining the surface of a model explicitly (as is the case with meshes and NURBS surfaces), the surface of a collection of meta objects is calculated with a mathematical function evaluated with the meta objects as input.
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Making instances reach towards each other
I would like to make instances reach each other depending on the distance (like metaballs would) and, if close enough, merge into one without a border between them. Can somebody please suggest a node ...
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Why some objects won't show and selectable in Cryptomatte?
I have created some metalballs and animated them, and I need them to get excluded and masked in Composition, but I can't select them in any kind of matte: asset, material or object
The problem gets ...
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Is it possible to keep metaballs symmetric?
When I model animals or humanoid species, mostly I use metaballs to create the base mass of the mesh. I love metaballs, it's easy to create a good proxy mesh from them. But I don't know how to keep ...
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How to find a consistent volume for this negative space?
Newbie at blender - I am an anthropologist working on my dissertation. Seeking someone to help me develop a reliable (read: CONSISTENT) way to find the volume of this incomplete space on the distal ...
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How to reduce or eliminate Metaball speckles?
I often encounter a problem where the rendered metasurface is not smooth -- and often it's least smooth in Cycles. I like to make them shiny and discontinuities in the surface lead to speckled ...
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Metaball not appearing when added
Metaballs or any other meta object don't appear when I add them but the adjustment rings around them do. I've seen people having problems with them not appearing in a render but mine never appear. ...
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Render keyframe with changed location without applying it
Simple project with my problem:
I create a new project
I insert a keyframe in 0
I duplicate that object with same keyframe
I move my new object to random X location
now I see both in viewport:
but ...
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How to animate metaballs as condesate drops
Hi (:
How can we animate the metaballs so they can really slowly move down on a can, like on a real condensated surface
I tried a little bit with the particle settings but things were going really ...
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Traceback (most recent call last): BlenderGIS
I'm using the BlenderGIS add on. When importing digital terrain models (or DEMS) which are ESRI ASCII Grid (.asc) files, I get this error message.
I'm pretty new to blender but trying to create 3D ...
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Converting mesh to metaball?
Is there a way to convert mesh to metaball?
I've been looking for tutorials and found how to do it backwards (convert metaball in mesh) but couldn't find them.
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How to get fluid to behave like droplets on a hydrophobic surface
I am trying to create an animation of the scene shown in the picture below. I want all the little fluid droplets to be attracted to the big one in the middle and be absorbed by it. I have tried using ...
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How do you combine a sculpt mesh with primitives for 3d printing?
I created a crystal mesh 130mm x 120mm x 250mm high for 3d printing using sculpt. Now I want to add a tube within it and add some scaffold primitives to the inside of the mesh joining the tube for ...
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How can I animate two objects merging smoothly, similarly to metaballs?
I want to achieve the effect of an object being smoothly swallowed by water - on contact the two objects should have a gradual transition, instead of an ugly rough seam at their intersection. ...
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Metaballs and Soft Body?
I'm trying to animate tiny paint droplets sliding and merging on a smooth surface. I want them to look semi-realistic so It'd be better If they shook like a less dense jelly.
So Is it possible to add ...
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How to stabilize Random Per Island for Meta Objects
I have a very basic AN setup where I vector jiggle the position of meta ball instances for a lava-lamp-like motion.
I wanted to change the color as soon as an individual Meta Ball disconnects from ...