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4 votes
0 answers
245 views

How to stabilize Random Per Island for Meta Objects

I have a very basic AN setup where I vector jiggle the position of meta ball instances for a lava-lamp-like motion. I wanted to change the color as soon as an individual Meta Ball disconnects from ...
bstnhnsl's user avatar
  • 2,710
1 vote
0 answers
377 views

How to create a slime bounce cycle?

How can a get a meta-ball to do this repeatedly, while dropping pieces on every landing?
BlacTeddy's user avatar
9 votes
1 answer
500 views

Can I use something similar to the ParticleInfo Node but for meta objects?

In cycles you can control the color of a Particle-(dupli)Object with the ParticleInfo Node. You can, for example, divide Particle Age by Lifetime and use the result as factor for a mix shader. I ...
user2488's user avatar
  • 371