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1 vote
0 answers
35 views

How can I animate two objects merging smoothly, similarly to metaballs?

I want to achieve the effect of an object being smoothly swallowed by water - on contact the two objects should have a gradual transition, instead of an ugly rough seam at their intersection. ...
Elliot JJ's user avatar
  • 111
5 votes
1 answer
909 views

get this gradient style in blender

I'm trying to get this gradient style: My best result are with eevee with volumetric and gradient on a metaball, but i cannot figure out how to get the gradient fill the totally of the metaballs like ...
Luigi Sorbilli's user avatar
9 votes
1 answer
500 views

Can I use something similar to the ParticleInfo Node but for meta objects?

In cycles you can control the color of a Particle-(dupli)Object with the ParticleInfo Node. You can, for example, divide Particle Age by Lifetime and use the result as factor for a mix shader. I ...
user2488's user avatar
  • 371