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0 votes
1 answer
2k views

How can i recreate this orange texture in blender?

I have been messing around with noise textures but can't get anything reasonably close to this.
user35847's user avatar
  • 178
2 votes
0 answers
378 views

Light emitted through a translucent plastic material [duplicate]

I often see hallway lights or street signs made from translucent plastic shapes inside of which is a light. The light doesn't spread through the thicker parts of the plastic, and some angles are ...
MicroMachine's user avatar
  • 4,703
2 votes
1 answer
852 views

What is this Fresnel node?

I was trying to reproduce defmaka's Node setup from this BA article seen here, and came across this Fresnel Node: It looks like a Geometry Node, but is called a Fresnel Node. Alternatively, I ...
MicroMachine's user avatar
  • 4,703
1 vote
1 answer
764 views

How to procedurally add a precious metal vein to rock

First of all, here is an example picture of how the effect looks (source: http://marksteinmetz.photoshelter.com/image/I0000OqcTcB07acQ): This is different from the usual rust texture in that the gold ...
Michael Goldshteyn's user avatar
3 votes
2 answers
7k views

How to rotate a procedural material

I am faking sci-fi towers with windows on each floor by using a procedural texture, but I can't get it to be horizontal instead of vertical. This is the node setup right now: This question seems to ...
kim holder's user avatar
  • 2,052
0 votes
1 answer
371 views

How do I apply a procedural generated scratch overlay across multiple mesh

What is going on 100% procedural texturing is part of the goal Each board is an individual mesh Exact same material is used on each mesh Material's nodes add a random value to Object Texture ...
user avatar
1 vote
2 answers
3k views

Texture Changes When Object Position Changes

I'm working on a procedural wood texture, and it's become clear that I don't understand cycles vectors at all :( I'm hoping someone will see an obvious problem or at least point me to a good resource ...
Tyler Abair's user avatar
14 votes
4 answers
4k views

Suspended particles inside a material (procedural)

Inspired by reading this very intense thread about procedural materials, I decided to try and build upon saunam's material of "suspended particles in a recipient" to create a material for a watermelon ...
MicroMachine's user avatar
  • 4,703
16 votes
1 answer
6k views

How can I make a procedural polished granite material?

I have made a polished granite material with a node setup. Using this photograph as reference, how can I improve this further?
Naresh Vijh's user avatar

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