i want an object to emit light, but still be recognizable as the object, like in this picture.
i tried using Luts in the colour management and tried to make only a second, weaker emitter be visible to the camera.
The problem is, that as soon as the object is emitting light, doesnt matter how strong, its not recognizable as 3D-object anymore.
I also tried to plug the node into volume and not surface, but then, it gets transparent.
please halp much thanks