All Questions
21
questions
1
vote
2
answers
245
views
+50
How to Bend Object Coordinate Procedurally?
I'm trying to create a mapping that curves the line to keep it the same width. But I couldn't find anything on the entire internet.
I would like to understand what approach and how to do it. ...
-1
votes
0
answers
28
views
Procedural rounded corners in the Shader Editor
I basically want to procedurally create this in my material, where I can control the border thickness and corner radius. That's it. Thanks in advance.
0
votes
1
answer
59
views
Procedural materials that rotate with instances
I need to add realistic materials to CAD-based models with unfriendly geometry. There are thousands of models, so re-meshing and UV-unwrapping is not an option.
I've gotten decent results with ...
1
vote
1
answer
77
views
How to make material static?
I have this material applied to a human figure. I want to see what it would be like if the colors were not bouncing around different faces. Does anyone know how to achieve that?
Blend file:
0
votes
1
answer
39
views
Seamless overlapping in procedural material
I'm currently developing a procedural art material. A combination of slate and gold. So far the design is good, but what I can't do is to bring the three different gold materials together, - ...
2
votes
1
answer
46
views
Procedural Space Texture has Unwanted Red Streak when Viewing from Head-On Angles
So I built this material all-by-myself with information learned in a few other procedural texture material tutorials. It's meant to be a stylized space texture, with moving purple and red space clouds....
0
votes
1
answer
86
views
Make transparent this black procedural emission using Combine XYZ and Value nodes?
I'm trying to use these CombineXYZ and Value nodes for transparency and emission.
Edit: I'm trying to make the "Sphere" emission transparent, especially the black part.
3
votes
1
answer
752
views
Can't figure out how this LED display was animated
I'm trying to figure out how this was done, specifically the animation for the LED screen. The loading bar, the random scrolling numbers (on right), the text that pops up on the bottom left.
What's ...
0
votes
0
answers
36
views
Texture bake procedural material fire not working?
I want to texture bake my fire, using this texture bake procedural material, but ended up with a black texture instead. How do I texture bake my fire like in this tutorial?
My Blender fire file
1
vote
0
answers
29
views
How to create L shaped brick pattern with shader nodes?
how can I create this L shaped pattern?
0
votes
0
answers
110
views
What's the math behind Noise Texture Node?
Could you please explain or share sites which explain the intuition of Noise Texture Node? The only helpful source that I can find at the moment is this video. I don't know how to read codes so ...
5
votes
1
answer
258
views
How does Smooth F1 Voronoi work mathematically?
I’m told that Smooth F1 Voronoi uses Smooth Minimum to visually smooth out the Voronoi Edges.
But how does it do that? I know the math behind Smooth Minimum and F1 Worley Noise, but how does Smooth ...
2
votes
1
answer
135
views
How would you make a procedural displacement texture resulting in random planar faces?
Is it possible to make a displacement texture where each cell of a voronoi texture results in a 100% flat planar surface?
The picture below is similar to the effect I'm looking for, however, in this ...
0
votes
0
answers
49
views
How do I add a texture for procedural materials as seen in this video?
So I am watching a procedural material tutorial video on Youtube. In the beginning, the creator has a tile-like texture in the background of his object, which is the plane. When he adds the Magic ...
1
vote
1
answer
93
views
How can I rotate vectors to align with a sphere surface?
TLDR: How can I align voronoi scattered textures to the surface of a sphere without using UVs?
I am trying to scatter textures on the surface of a sphere using a voronoi texture, and I can't use UV ...