All Questions
Tagged with game-engine modeling
54
questions
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26
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Good uses regarding polys, tris and quads [duplicate]
Since I have been modeling I have been wondering what are the good uses regarding polys, tris and quads. I try to only have quads in all my modeling but is it necessary when the goal is only to render?...
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1
answer
32
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Game asset n-gons management doubts
i am a relative beginner. I have a question that i am not able to answer, i know that in general n-gons are fine on flat surfaces if the model doesn't have to be deformed and quads are not necessary ...
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0
answers
277
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How can i make this low poly edges smooth without bevel?
this is a low-poly mesh I want to make smooth edges like high poly mesh without beveling them
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17
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Choosing a computer for blender [duplicate]
which is a better starter computer for blender
1.HP Folio 9480m
2.HP EliteBook 840 G3
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0
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697
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Copy pose from left side of armature to the right side or vice-versa, with an armature that isn't properly mirrored
I'm working with an armature that came from one of the models from Half-Life 2, and I'm editing it to fit a different model. I'm trying to copy exactly what I do on one side of the armature to the ...
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257
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Exported mesh is a different shape than my mesh in blender
My mesh inside of blender looks normal and has all straight edges,:
but when I export it, the edges are moved and multiple faces are intersecting:
My export settings don't seem to be wrong and im ...
0
votes
1
answer
796
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How to increase FPS? (UPBGE)
I'm nearing the completion of my game, but I've noticed that average FPS on my gaming PC is 30FPS, which makes me think that on regular PCs it will be unplayable.
1)Any general ideas on how to ...
2
votes
1
answer
178
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Portal animation plays in viewport, but not in game (UPBGE)
I created an animated portal which waves around when played, but for some reason it is completely stationary during gameplay. I linked the object and animation via logic bricks but it still does not ...
1
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2
answers
68
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What wrong with my model?
I'm maked a tf2 workshop model , and i got a trouble
i'm new for modeling.
i'm try Solve the problem ,but doesn't work,who know what problem with my model and fix it ?
0
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1
answer
396
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Clothing intersecting with skin
I'm having trouble with getting my mesh deformation to work how I'd like it to for clothing. I would assume that this works fine; since it's effectively the same mesh + same weights, but unfortunately ...
0
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0
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416
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Modelling game foliage, such as trees, bushes and grass
So I'm currently practicing my skills as a environmental artist.
The scene I am currently making will involve a lot of foliage, specifically a Hatian forest.
I have been trying various ways to make ...
0
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2
answers
379
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How do I create a smooth curve along an edge on this model?
I am trying to recreate a Toro Lantern, like the ref image below. I am trying to figure out how to create a smooth curve that goes up the neck of the Toro Lantern. I have tried edging a crease on it ...
1
vote
1
answer
3k
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Is there anyway to rip off 3D models from games like this? (Black Desert Online) [closed]
Is there anyway to rip off 3D models from games like this? (Black Desert Online)
I want to use the faces as a base for my sculptures.
Thank you guys!
0
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1
answer
225
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Good amount of Tris for a mobile game? [closed]
What would be a good amount of tris for a character that will be used in a mobile game? So you have an idea lets say a mobile game like Clash Royale, I'm of course trying to keep it low but I just ...
0
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1
answer
3k
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Are quads or triangles better for games? [duplicate]
I keep reading that triangles are bad to use, I still don't 100 percent understand why but I'm making some characters for a mobile game. Seeing as it is for games then would it be better to have quads ...