Skip to main content

All Questions

Tagged with
0 votes
0 answers
420 views

Modelling game foliage, such as trees, bushes and grass

So I'm currently practicing my skills as a environmental artist. The scene I am currently making will involve a lot of foliage, specifically a Hatian forest. I have been trying various ways to make ...
Dmitry's user avatar
  • 98
0 votes
0 answers
41 views

question about my mesh

My trouble areas are highlighted in red [pic included]. First off what are these extra edges there for?, what did i do and how do i get rid of them [should i wait to cut the holes out until i'm ...
Mingo's user avatar
  • 107
0 votes
2 answers
65 views

Problems with Texturing in Blender Game Engine

Posting this question again and maybe I'll find any help this time. So, recently I was trying to port model from Mass Effect, this model is a helmet on the image below. So, the problem is that I had ...
Blagod's user avatar
  • 3
0 votes
1 answer
1k views

Character texture is messed up

As you can see above, that is my character, I modeled him, textured him, rigged him, used GLSL texturing, in the game engine, pressed "P," and he looked like this. I don't know what this is, is it ...
blackhole's user avatar
  • 2,410