All Questions
443
questions
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44
views
When I import the animation into UE, there is an offset
I am creating a grenade for my project. I want to implement the grenade as a device in UE, with functions such as taking it out and throwing it. I created a bone for my grenade in Blender and ...
1
vote
0
answers
42
views
How do I export music visualizer animations?
I was following a tutorial on how to make a music visualizer but no videos that I have found had no explanation on how to export it. I used a displacement modifier to animate the sound but when I ...
0
votes
2
answers
103
views
glTF Export creates weird Jitters in Animations
Crossposted from the subreddit; I can't seem to get the animations perfect when exporting to GLTF. I've looked all over for posts on it or different export settings but nothing seems to work. Here is ...
1
vote
1
answer
26
views
Cropping frames Bottle under water with Shrinkwrap
I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
0
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0
answers
102
views
Particle Alembic File Export not working as intended
I made A Particle System, which I want to export as an Alembic. But when I import it back in or into another software to check if it is working, I'ts completely different. I made it looping, but ...
0
votes
1
answer
92
views
Object masking/ dynamic hiding in render is not exporting to .glb
I'm new to GLB export. I am using a series of models generated in a structure deformation calculation code as .ply files, that I import in my scene. Each model represents the studied structure at a ...
0
votes
0
answers
18
views
Issue with separating each part of the body of my model to different animations
So basically I'm trying to make a character for an fps game, and I'll need to blend the animations of the legs and arms in unity.
So in order to do that i made it so that the actions for the arms do ...
0
votes
0
answers
181
views
Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal
Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal
I'm not sure what exactly is happening when it gets to Unreal, any advice or solutions ...
0
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0
answers
92
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Want a way to export blender animation which uses deform modifiers and drivers
I've created a page flipping animation in blender using some simple key frames to rotate the plane 180 degrees and some modifiers with drivers so the movement is not entirely rigid. Two deform ...
0
votes
0
answers
20
views
Exporting animation to FBX causes some objects to lose animation
In my animation, there are 2 separate armatures, one controls the gun and one controls the arms. Whenever I export the animation as an fbx, the gun armature does not export with the animation.
Here's ...
0
votes
1
answer
189
views
How Do you combine geometry when exporting as an alembic file and keep the animations of each object?
I Cant seem to join my mesh as one as it gets rid of all animations so is there a way of exporting as an alembic file and combining the geometry so that i have one mesh that has different animations ...
-2
votes
1
answer
136
views
When rendering my animation, all frames exported will at some point become black
so as of lately when exporting an animation as a png sequence from Blender, every frame will at some point go black in the course of exporting, this will start at random frames and is more prevelant ...
0
votes
0
answers
131
views
Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?
I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
0
votes
0
answers
59
views
Problem with export all animation to glb
I followed a shuffle card animation in this youtube https://www.youtube.com/watch?v=0JnmWfWuMDw&t=3s. However, when I want to export the model into glb, some animation not showing up. I have ...
0
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0
answers
106
views
How to export Animation data from Blender
I‘ve been trying to export my animated camera from Blender to Houdini but it seems not to work. If I export the Camera with baked animation and then import it into Houdini I get a camera with ...