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0 answers
44 views

When I import the animation into UE, there is an offset

I am creating a grenade for my project. I want to implement the grenade as a device in UE, with functions such as taking it out and throwing it. I created a bone for my grenade in Blender and ...
Phantom54's user avatar
1 vote
0 answers
42 views

How do I export music visualizer animations?

I was following a tutorial on how to make a music visualizer but no videos that I have found had no explanation on how to export it. I used a displacement modifier to animate the sound but when I ...
Goxamous's user avatar
0 votes
2 answers
103 views

glTF Export creates weird Jitters in Animations

Crossposted from the subreddit; I can't seem to get the animations perfect when exporting to GLTF. I've looked all over for posts on it or different export settings but nothing seems to work. Here is ...
blizzardlizard9's user avatar
1 vote
1 answer
26 views

Cropping frames Bottle under water with Shrinkwrap

I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
Mateusz Marcinkowski's user avatar
0 votes
0 answers
102 views

Particle Alembic File Export not working as intended

I made A Particle System, which I want to export as an Alembic. But when I import it back in or into another software to check if it is working, I'ts completely different. I made it looping, but ...
Alex S.'s user avatar
0 votes
1 answer
92 views

Object masking/ dynamic hiding in render is not exporting to .glb

I'm new to GLB export. I am using a series of models generated in a structure deformation calculation code as .ply files, that I import in my scene. Each model represents the studied structure at a ...
Oxonium's user avatar
0 votes
0 answers
18 views

Issue with separating each part of the body of my model to different animations

So basically I'm trying to make a character for an fps game, and I'll need to blend the animations of the legs and arms in unity. So in order to do that i made it so that the actions for the arms do ...
none's user avatar
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0 votes
0 answers
181 views

Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal

Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal I'm not sure what exactly is happening when it gets to Unreal, any advice or solutions ...
Rotuma2014's user avatar
0 votes
0 answers
92 views

Want a way to export blender animation which uses deform modifiers and drivers

I've created a page flipping animation in blender using some simple key frames to rotate the plane 180 degrees and some modifiers with drivers so the movement is not entirely rigid. Two deform ...
Julius S's user avatar
0 votes
0 answers
20 views

Exporting animation to FBX causes some objects to lose animation

In my animation, there are 2 separate armatures, one controls the gun and one controls the arms. Whenever I export the animation as an fbx, the gun armature does not export with the animation. Here's ...
sv12's user avatar
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0 votes
1 answer
189 views

How Do you combine geometry when exporting as an alembic file and keep the animations of each object?

I Cant seem to join my mesh as one as it gets rid of all animations so is there a way of exporting as an alembic file and combining the geometry so that i have one mesh that has different animations ...
Alfie White's user avatar
-2 votes
1 answer
136 views

When rendering my animation, all frames exported will at some point become black

so as of lately when exporting an animation as a png sequence from Blender, every frame will at some point go black in the course of exporting, this will start at random frames and is more prevelant ...
FenderBendingBlenderRender's user avatar
0 votes
0 answers
131 views

Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?

I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
Vitroid's user avatar
0 votes
0 answers
59 views

Problem with export all animation to glb

I followed a shuffle card animation in this youtube https://www.youtube.com/watch?v=0JnmWfWuMDw&t=3s. However, when I want to export the model into glb, some animation not showing up. I have ...
simw's user avatar
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0 votes
0 answers
106 views

How to export Animation data from Blender

I‘ve been trying to export my animated camera from Blender to Houdini but it seems not to work. If I export the Camera with baked animation and then import it into Houdini I get a camera with ...
SDRS's user avatar
  • 1

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