Questions tagged [edit-mode]
Use this tags for questions about operations performed on objects when they are in edit-mode, rather than any of the other modes, such as object , sculpt and weight painting.
265
questions
0
votes
0
answers
28
views
I can't work out how to use the mask modifier
I am trying to create a very simple model using a mesh plane and texture image taken from Google Earth. I used a paint program to 'erase' parts of the edges to be transparent (alpha channel) but when ...
0
votes
1
answer
27
views
Defects in Blender 4.1 [duplicate]
Display Issues in Blender 4.1.1
Hello everyone,
Can you please help me understand why these defects appear on my model? The model is intact and undamaged. This issue is not only with this model but ...
0
votes
0
answers
17
views
How can I make the design on the base of my 3d scythe model?
I am a newbie who only knows some basics of blender and currently trying to learn it.
I have first tried to make a dagger and after some tries made this (my first 3d model):
And currently I am trying ...
0
votes
0
answers
24
views
Can someone explain why this pops up when i hit control right-Click
I even search in the keymapping to make sure it was still mapped to extrude to cursor or add
1
vote
1
answer
25
views
Separating part of mesh gives empty/invisible object
I have a small molecule structure imported using the PDB/XYZ addon, and it imports all bonds of one type as a single object, In this case all carbon-carbon bonds. Id like to select the part of the ...
0
votes
0
answers
19
views
Anybody have an Idea of what this pentagon is to on the 3d model
I just found this pentagon in this traffic cone hat I created anybody have a idea on what it is. Im making ugc for roblox. I think the pentagon is messing it up. can somebody atleast show me how to ...
0
votes
1
answer
36
views
Can't move vertices with G
I'm trying to make a cherry kind of shaped glass.
I am trying to achieve this with smooth and G.
It worked out so I wanted to try it on a sphere with a radius I actually need but when I add a sphere ...
-2
votes
3
answers
28
views
How can I add a face to the open end of a hollow shape without having to select each vertex manually? [closed]
I'm trying to add a face to seal off an open end of this hollow pillar type structure, is this doable without having to select all the surrounding vertexes?
0
votes
0
answers
35
views
Parts of mesh disappear in Edit Mode
I imported an alembic file from Clo3d and it has some parts that I would like to delete. The problem is that when I got into Edit Mode to delete them, they just disappear.
Download .blend from ...
0
votes
0
answers
20
views
How do I auto hide other object while editing a selected object
i've been working with almost 30 iterations, and i want to be able to compare them in object mode, but hiding and unhiding some object are annoying because i also have other boolean happening. what i ...
1
vote
1
answer
11
views
Object Disappeared in Sculpt Mode and Edit Mode
I did one sculpting for 3 hours, and then I don't know what I pressed, but it disappeared. It is shown in Object Mode, but not in Edit Mode or Sculpt Mode, and it's not hidden either. Could anyone ...
0
votes
0
answers
9
views
Build a cutting plane from viewport
I'm using Blender for plaster mold creating. My way to create mold consisting of several parts is to sculpt the cutting plane which produce part of the mold by using Boolean modifier to the mold box ...
1
vote
0
answers
15
views
What is causing this extrude issue in the Blender 4.0 Donut Tutorial?
I'm going through the Blender Guru tutorial series and I've run into an issue with the circle mesh. Any idea what causes this issue in the attached image?
1
vote
1
answer
22
views
How can I create a loop with a pathcurve set as a bevel for an archemedian curve object?
I want to create a loop like the picture below. I made the basic shape with an archemedian curve. I read on another post (Trying to make a plane follow a bezier curve)
that it is possible to use ...
1
vote
2
answers
26
views
Move the vertex/point without have to select it first
I'm in edit mode and I want to move some points. I want to be able to click and drag them one by one directly. How can I do this ? right now , I have to select (box select) the point then press 'G' to ...
2
votes
1
answer
97
views
How can I Wrap or Bend an object over a Cylinder?
I'm working with the snapping tool to project a shape onto the surface of a cylinder. It worked before, but now it doesn't, and I don't know what the difference is.
But when I use "Snap" it ...
1
vote
2
answers
34
views
How to disable continuous grab in edit mode?
I've disabled continuous grab in the input section of the preferences, but in edit mode, when using loop cut the cursor behaves like the option is still on.
It's even more weird that the loop cut tool ...
0
votes
0
answers
48
views
How to select only individual vertices in Edit Mode?
Feel like I should know how to fix this but I'm stumped. In Edit Mode, when I select part of my mesh and delete the vertices, some of the back is also deleted.
I didn't select the back when I was ...
0
votes
0
answers
24
views
Snap individual elements to - snap verts to *Edges* on other mesh?
Is there such a thing as 'Snap individual elements to edge'?
I know about Snap individual elements to nearest faces. This is helpful in some scenarios e.g. where you have a group of verts and you're ...
6
votes
2
answers
401
views
Does it matter to deselect faces before going back to Object Mode?
When editing geometry, faces are automatically selected and can still be selected when going back to Object Mode. Does this have an effect on memory or performance? After completing geometry edits, if ...
0
votes
0
answers
52
views
How do I quickly convert a texture atlas into multiple 2D assets (planes)?
I want to create 2D assets using planes from a texture atlas. The image below will demonstrate the process I've been using to achieve this. After I've resized in step 3, I want to skip all future ...
0
votes
0
answers
35
views
When importing an STL file into Blender, it automatically fills in the blank spaces
I'm having problems with modeling. I'm trying to create 3D models of a hand.
I obtained the scans in XYZ format and then used CloudCompare to try to join the different segments. I was relatively ...
0
votes
2
answers
24
views
Hotkey G not working
I was trying to follow a doghnout tutorial, but every time I try to use a hotkey G for moving a vertex, it gives me error code. However, it does work when selected on tool menu. Does anyone know, why ...
0
votes
1
answer
48
views
Extrude symmetrically along an axis
I want to extrude the following two faces symmetrically along the X axis (one to the right and the other to the left):
When selecting only one of the faces and clicking E and then X I get the desired ...
1
vote
0
answers
28
views
Rig out of place in Object and Pose Mode
I've been working on a model for some time now (this is my first model that actually didn't crash :D).
When I go into Edit Mode it's completely normal, but when I go to Pose or Object Mode, the rig is ...
2
votes
1
answer
31
views
Toggle measurements on/off when in Edit mode
Is there a way to toggle Measurements ON and ALSO have Edit mode ON after selecting an obj for editing?
I'm using the measurement option to create a number of measurement for what an objects ...
1
vote
0
answers
35
views
Removing And/Or Replacing Geometry In A Sculpt
I've been modeling my first 3D character. After getting to a happy point to where I'd like to retopologize and start UV maps, I realized that at some point I mistakenly joined the legs together. I've ...
0
votes
1
answer
36
views
How can I edit Armature in Edit mode?
I edited the armature to fit the model I edited in Edit mode, but it doesn't change in Object mode or Pose mode. When I try to move the armature to a new position, it changes the model. How can I edit ...
0
votes
0
answers
29
views
several vertices swap X position when Shape key is mirrored, how I can fix it without splitting and mirroring again?
When I apply a 'Mirror Shape Key (Topology)' to a shape key, some vertices swaps their X position with his mirrored vertex generating a not expected behavior even though the vertices aren't affected ...
2
votes
0
answers
36
views
How to make topology after adding a notch to the cylinder?
I'm new to Blender and faced the following problem: I want to create a part of the ring with a small notch on the bottom without affecting the original silhouette.
Below you can see the unedited ...
1
vote
1
answer
52
views
Shrink/fatten does not work
Here I am using a boolean on my subject with two cylinders and then duplicating the cylinders and shrinking them, one is working but the other one is not.
3
votes
1
answer
87
views
How to select all intersecting vertices like a boolean?
I have a mesh that is made of several intersecting mesh islands (here's a simple cube version).
I'd like to be able to automatically select all vertices that are inside another mesh (like these).
...
2
votes
1
answer
89
views
Trouble bridging edges between circles without creating unwanted patterns
I'm new to Blender and struggling with bridging two circles. Despite trying various walkthroughs and researching technical terms, I can't seem to bridge the edges between the circles without creating ...
0
votes
1
answer
28
views
How to apply all transforms in such way that the origin does not change?
I am trying to export my file to glTF format and so i need to apply all scale, location and rotation to all my objects. Is there a way to apply all of them to a scale of 1 at once or do I need to ...
0
votes
0
answers
22
views
How do I disable the wireframe on the boolean modifier in edit mode?
In Object Mode, the boolean hides what I want to hide, but in Edit Mode, the part of the mesh that I want to hide appears as a wireframe and makes it harder to work on my model. How do I disable that ...
0
votes
0
answers
14
views
How can i cut the openings of a 3D scan in a resource friendly way?
I have to merge several 3D scans into one big model. Its a huge castle with a outside photoscan with a drone (20M vertex and 16K texture) and photoscans of the interiors (approx 50x 1-3M polygon) The ...
0
votes
0
answers
20
views
Bridged Vertices Show an Indentation
I bridged two objects. In edit and object mode it shows a smooth, single object. ...
1
vote
0
answers
25
views
Undo (CRTL+Z) will always Switch me to edit mode!
I'm using Blender 4.0 and Blender 4.1.
If I'm moving something in object mode, or posing for an animation in pose mode; If I press undo (Ctrl + Z) The program will switch to Edit Mode and not revert ...
2
votes
1
answer
161
views
strange face colors in edit mode
I'm repairing a 3d scan of a cat, to 3d print it eventually.
But since cats don't sit still there is a lot of repair work to do on the mesh.
While in edit mode I get these strange colors in the face, ...
0
votes
1
answer
21
views
How to make a cone with an ellipsoidal side
Does anyone know how to make a cone (or cylinder) where one face is spherical and the other is elliptical? The aim is to kind of "enlarge" the spherical projection over 1 axis.
Thanks,
E
0
votes
0
answers
20
views
Placing an object along an edge over another
I want to place an object along an edge over another, but keep the same angle betwen faces. My English is not good so I hope a couple pictures can show what I want. I put manually a pyramid over a ...
1
vote
1
answer
23
views
Subdivision and Face selection problems
I'm looking to accurately subdivide a face.
Please walk with me.
I have an object on my screen. In the edit mode, I'm looking subdivide that face.
I select the immediate top left vertex and the ...
0
votes
0
answers
32
views
How do I separate a blobbed object into distinct limbs?
Preface, this is my first time on this SE, I don't know how to ask this question in a short way, and I'm very new to Blender.
I've used an AI 3D model generator to generate a model from an image, but ...
0
votes
0
answers
20
views
How to clean meshes produced with cell fracture
I use cell fracture to break an object. The produced fragments have meshes that sometimes have 3 and sometimes 4 vertices. Is there an easy way to remesh? I tried: Object Data Properties / Remesh / ...
1
vote
0
answers
20
views
How do you find the active element of an object's edit mode components (verts, points, faces, loops, ..whatever) using python?
Where does blender store the information for the active element for an object?
For example, I can tab in and out of edit mode for a mesh, and the active element remains the same. This is the same for ...
2
votes
0
answers
18
views
Why does the edit mode no longer remember the shading mode?
About a year ago, I was able to have edit mode remember that it should be in wireframe mode. That is, I could do something in edit mode, then switch to object mode using the tab key (and the display ...
0
votes
0
answers
10
views
How to rotate without creating new faces? [duplicate]
I'm new to Blender, just learning basics, but I cant solve this.
Why can I rotate sometimes with vertexes around coming along and sometimes I'm creating new faces?
0
votes
2
answers
23
views
I need to fill in a face b/w this circle and hexagon. But after selecting the vertex and pressing f, it's turns out like this(pic)
I'm trying to make a socket bolt, but after selecting the vertices and pressing f, it's filling the face in this weird way for some reason...
3
votes
1
answer
101
views
how to close gap between to edges when using bevel in edit mode?
Is there a way to make the edges snap to each other when using bevel in edit mode?
0
votes
0
answers
21
views
zoom issue in blender [duplicate]
I am new to Blender and have been doing tutorials through Blender Guru. I am working on the chair tutorial and have encountered a problem I've never had.
For some reason my mouse is not able to zoom ...