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1 vote
1 answer
11 views

Object Disappeared in Sculpt Mode and Edit Mode

I did one sculpting for 3 hours, and then I don't know what I pressed, but it disappeared. It is shown in Object Mode, but not in Edit Mode or Sculpt Mode, and it's not hidden either. Could anyone ...
Khem Raj Gurung's user avatar
1 vote
0 answers
35 views

Removing And/Or Replacing Geometry In A Sculpt

I've been modeling my first 3D character. After getting to a happy point to where I'd like to retopologize and start UV maps, I realized that at some point I mistakenly joined the legs together. I've ...
Scrappy_Bogart's user avatar
0 votes
0 answers
20 views

Bridged Vertices Show an Indentation

I bridged two objects. In edit and object mode it shows a smooth, single object. ...
bella 's user avatar
  • 39
0 votes
0 answers
32 views

How do I separate a blobbed object into distinct limbs?

Preface, this is my first time on this SE, I don't know how to ask this question in a short way, and I'm very new to Blender. I've used an AI 3D model generator to generate a model from an image, but ...
J Thompson's user avatar
0 votes
0 answers
27 views

How would I keep the edge of this material smooth/rounded?

I'm assigning different colors to specific Face Loops for my tire here. You can see how the assigned materials smoothly wrap around the circular tire with a Subdivision Surface modifier. Those white ...
Expandular's user avatar
1 vote
1 answer
23 views

How can I get rid of these points around the hips of my model when using the subdivision modifier?

I am trying to model this character but the hips keep pointing out of the model... How can I make it more uniform with the body? .blend file here:
prestonferry's user avatar
0 votes
0 answers
44 views

Split legs of high poly mesh apart and rotate them. How to?

I have a model, but the legs are too close. My wife made it in Nomad and I'm trying to work with it in Blender. The model looks like this: I don't know much about modelling in Blender, so I don't ...
Aletheia -'s user avatar
1 vote
1 answer
157 views

How can I recreate this roof inside Blender?

Hey I am pretty new in Blender and I want to ask if somebody has an idea how I can recreate this roof? [Edit] It does now look like this how can I fill that gap? (Nvm I figured it out! :) : [Edit 2}] ...
Dominik Sievers's user avatar
0 votes
0 answers
149 views

Sculpting problem in edit mode

I can't see my sculpt in edit mode but it gets displayed in object mode and sculpt mode.
Goraksh p Creatives's user avatar
0 votes
1 answer
63 views

How do I make face into moveable door?

I'm wanting to make this face into a door where it can open and close, but I'm not sure how to go about it... I'm wondering if I should use bones or just regular object keyframes to animate it... What ...
prestonferry's user avatar
3 votes
1 answer
689 views

How can I replicate this image of a tied-up balloon?

I want to make a picture of the balloon tied with a string like in the picture. Is there any useful function for that? Should I reduce the scale of the dots that the string passes by and sculpture ...
kwanhee's user avatar
  • 31
0 votes
0 answers
390 views

sculpting breaks symmetry

For some reason when I sculpt a model in blender, the x symmetry is broken when in edit mode (vertexes that where symmetrical before sculpting become asymmetrical after sculpting). I have the x mirror ...
Ethan's user avatar
  • 158
0 votes
1 answer
36 views

Object distorting in edit mode

I sculpted an object using a multiresolution modifier in sculpt mode, and now I want to try my hand at retopology. The issue is when I go to edit mode, the object looks nothing like what I created in ...
Phife's user avatar
  • 1
0 votes
1 answer
100 views

Model does not sculpt in one specific area

I purchased this model online (it is a game-ready model that is fully rigged) and when I try sculpting it, it applies the changes to both sides of the model instead of the specific area I want it to. ...
Nicholas Minga's user avatar
0 votes
0 answers
557 views

Join two objects seamlessly

I’ve been using Blender for a few weeks, mostly downloading free assets and creating scenes, lightings, materials and animations, so I didn’t make much practice on modeling and sculpting. I need to ...
flamingocreativelabs's user avatar

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