All Questions
291
questions
0
votes
1
answer
36
views
Can't move vertices with G
I'm trying to make a cherry kind of shaped glass.
I am trying to achieve this with smooth and G.
It worked out so I wanted to try it on a sphere with a radius I actually need but when I add a sphere ...
1
vote
0
answers
15
views
What is causing this extrude issue in the Blender 4.0 Donut Tutorial?
I'm going through the Blender Guru tutorial series and I've run into an issue with the circle mesh. Any idea what causes this issue in the attached image?
1
vote
2
answers
26
views
Move the vertex/point without have to select it first
I'm in edit mode and I want to move some points. I want to be able to click and drag them one by one directly. How can I do this ? right now , I have to select (box select) the point then press 'G' to ...
0
votes
0
answers
48
views
How to select only individual vertices in Edit Mode?
Feel like I should know how to fix this but I'm stumped. In Edit Mode, when I select part of my mesh and delete the vertices, some of the back is also deleted.
I didn't select the back when I was ...
0
votes
0
answers
29
views
several vertices swap X position when Shape key is mirrored, how I can fix it without splitting and mirroring again?
When I apply a 'Mirror Shape Key (Topology)' to a shape key, some vertices swaps their X position with his mirrored vertex generating a not expected behavior even though the vertices aren't affected ...
3
votes
1
answer
87
views
How to select all intersecting vertices like a boolean?
I have a mesh that is made of several intersecting mesh islands (here's a simple cube version).
I'd like to be able to automatically select all vertices that are inside another mesh (like these).
...
1
vote
1
answer
23
views
Subdivision and Face selection problems
I'm looking to accurately subdivide a face.
Please walk with me.
I have an object on my screen. In the edit mode, I'm looking subdivide that face.
I select the immediate top left vertex and the ...
0
votes
0
answers
30
views
Correctly removing double vertices
A lot of times I come across models with double vertices. The best method I've tried is selecting non-manifold vertices and then merging by distance. However, this method sometimes merges boundaries ...
2
votes
1
answer
40
views
What is the best method to snap the vertices of an edge loop to a curved face in a single operation?
I'd like to project the vertices of an edge loop onto a curved face to adjoin two separate pieces into one mesh. What is the best method to extend the vertices along its relative axis onto a curved or ...
0
votes
0
answers
29
views
Why can't I edit 2 separate meshes at once in edit mode in Blender 4
I can't select 2 meshes (not joined) and go into edit mode and edit them together anymore in Blender 4. This was something Blender added several versions ago and now it seems to be gone. Is there ...
4
votes
2
answers
161
views
How to subdivide keeping the form of the curve_
I've made the modeling of an object, and now I would like so subdivide it. When I go to edit mode, Edge, subdivide. It creates the line between the two nearest vertex but all in the same surface; I ...
3
votes
2
answers
78
views
Fixing vertices that have been deleted or moved
What is the easiest way of returning a vertice to its original location if it has been moved out of place (without using undo) and replacing a deleted vertice (again without using undo)?
I have ...
0
votes
1
answer
41
views
Move a vertex programmatically from Python
I am trying to move vertices programmatically, but whatever I do, there is no effect.
I am using this simple script on the default cube in Blender 2.93 (for use with luxCore)
...
0
votes
0
answers
15
views
I need help with shade smooth
I'm making an ant in Blender, but there is a problem above the jaw when I use Shade Smooth
1
vote
1
answer
36
views
Deformed Solidify Modifier.(Even Thickness)
Ctrl + Alt + Q display shows the rear bumper of a vehicle from the Top view, Perspective view, Front view and side view.
The bumper has a Mirror modifier, Subdivision surface and a solidify Modifier.
...