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0 votes
1 answer
27 views

Defects in Blender 4.1 [duplicate]

Display Issues in Blender 4.1.1 Hello everyone, Can you please help me understand why these defects appear on my model? The model is intact and undamaged. This issue is not only with this model but ...
Vlad's user avatar
  • 19
0 votes
0 answers
17 views

How can I make the design on the base of my 3d scythe model?

I am a newbie who only knows some basics of blender and currently trying to learn it. I have first tried to make a dagger and after some tries made this (my first 3d model): And currently I am trying ...
POKE ARENA's user avatar
0 votes
0 answers
24 views

Can someone explain why this pops up when i hit control right-Click

I even search in the keymapping to make sure it was still mapped to extrude to cursor or add
M.Ali's user avatar
  • 1
0 votes
0 answers
19 views

Anybody have an Idea of what this pentagon is to on the 3d model

I just found this pentagon in this traffic cone hat I created anybody have a idea on what it is. Im making ugc for roblox. I think the pentagon is messing it up. can somebody atleast show me how to ...
Kamali McFarlane's user avatar
-2 votes
3 answers
28 views

How can I add a face to the open end of a hollow shape without having to select each vertex manually? [closed]

I'm trying to add a face to seal off an open end of this hollow pillar type structure, is this doable without having to select all the surrounding vertexes?
True 45's user avatar
1 vote
0 answers
15 views

What is causing this extrude issue in the Blender 4.0 Donut Tutorial?

I'm going through the Blender Guru tutorial series and I've run into an issue with the circle mesh. Any idea what causes this issue in the attached image?
Mick Corman's user avatar
0 votes
0 answers
24 views

Snap individual elements to - snap verts to *Edges* on other mesh?

Is there such a thing as 'Snap individual elements to edge'? I know about Snap individual elements to nearest faces. This is helpful in some scenarios e.g. where you have a group of verts and you're ...
El Grillo's user avatar
0 votes
0 answers
35 views

When importing an STL file into Blender, it automatically fills in the blank spaces

I'm having problems with modeling. I'm trying to create 3D models of a hand. I obtained the scans in XYZ format and then used CloudCompare to try to join the different segments. I was relatively ...
JOEYV0499's user avatar
0 votes
1 answer
48 views

Extrude symmetrically along an axis

I want to extrude the following two faces symmetrically along the X axis (one to the right and the other to the left): When selecting only one of the faces and clicking E and then X I get the desired ...
Eule's user avatar
  • 349
1 vote
0 answers
35 views

Removing And/Or Replacing Geometry In A Sculpt

I've been modeling my first 3D character. After getting to a happy point to where I'd like to retopologize and start UV maps, I realized that at some point I mistakenly joined the legs together. I've ...
Scrappy_Bogart's user avatar
3 votes
1 answer
87 views

How to select all intersecting vertices like a boolean?

I have a mesh that is made of several intersecting mesh islands (here's a simple cube version). I'd like to be able to automatically select all vertices that are inside another mesh (like these). ...
Legoman's user avatar
  • 1,417
2 votes
1 answer
89 views

Trouble bridging edges between circles without creating unwanted patterns

I'm new to Blender and struggling with bridging two circles. Despite trying various walkthroughs and researching technical terms, I can't seem to bridge the edges between the circles without creating ...
Bear Qolezcua's user avatar
0 votes
1 answer
28 views

How to apply all transforms in such way that the origin does not change?

I am trying to export my file to glTF format and so i need to apply all scale, location and rotation to all my objects. Is there a way to apply all of them to a scale of 1 at once or do I need to ...
Harsh Joshi's user avatar
0 votes
0 answers
14 views

How can i cut the openings of a 3D scan in a resource friendly way?

I have to merge several 3D scans into one big model. Its a huge castle with a outside photoscan with a drone (20M vertex and 16K texture) and photoscans of the interiors (approx 50x 1-3M polygon) The ...
Ádám Pálvölgyi's user avatar
0 votes
0 answers
20 views

Placing an object along an edge over another

I want to place an object along an edge over another, but keep the same angle betwen faces. My English is not good so I hope a couple pictures can show what I want. I put manually a pyramid over a ...
Víctor GV's user avatar

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