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2 votes
0 answers
36 views

How to make topology after adding a notch to the cylinder?

I'm new to Blender and faced the following problem: I want to create a part of the ring with a small notch on the bottom without affecting the original silhouette. Below you can see the unedited ...
Alex Khoroshok's user avatar
1 vote
1 answer
23 views

Subdivision and Face selection problems

I'm looking to accurately subdivide a face. Please walk with me. I have an object on my screen. In the edit mode, I'm looking subdivide that face. I select the immediate top left vertex and the ...
Ogunlesi Taiwo's user avatar
2 votes
1 answer
56 views

How do I fix blue, hard lines appearing with subdivision modifier?

Before subdivision surface modifier: After subdivision surface modifier: Going back to modeling after subdivision surface modifier: Also, when I add smooth shading, very dark lines appear: Also, ...
SnoreBin's user avatar
4 votes
2 answers
161 views

How to subdivide keeping the form of the curve_

I've made the modeling of an object, and now I would like so subdivide it. When I go to edit mode, Edge, subdivide. It creates the line between the two nearest vertex but all in the same surface; I ...
Javepan's user avatar
  • 53
0 votes
0 answers
159 views

Subdivide mesh WITHOUT creating new faces?

Is there a way to subdivide a mesh without creating new faces? To clarify, I want to somehow "subdivide" all edges of a mesh, but keep the face count the same as before. Example: A quad ...
M Qwadezo's user avatar
2 votes
1 answer
175 views

How can I replicate edit-mode "Subdivide" in a non-destructive way?

The First Shape is using a catmull-clark smooth modifier, and the second shape is using the subdivide option in edit mode. I want to know if there's a way (maybe using geo nodes?) to subdivide an ...
Moctor's user avatar
  • 21
0 votes
0 answers
99 views

Weird topology display bug(?) likely caused by subdivision surface modifier

Originally, everything worked fine, but suddenly my blender started displaying the topology as shown in the following image. The vertices are also not changing their color when selected, and they aren'...
Mash's user avatar
  • 1
0 votes
0 answers
27 views

How can I make this cylinder go along a curve object?

I have a curve I made to match the shape of this chair leg that I need. When I try to add the curve modifier to the cylinder the cylinder doesn't do what I need it to do. I've reset the transforms ...
user9299960's user avatar
0 votes
1 answer
1k views

What is causing such slow response time to changes in my geometry nodes?

I'm following a tutorial online by another creator. I've now reached the point where I can't continue to follow the series because my Viewport lags with every change made in the Geometry Nodes. It ...
Eli Stephens's user avatar
0 votes
1 answer
59 views

Bending original wireframe around subdivision simulation

I am using subdivision modifiers heavily, but often come into a situation where it is hard to select one specific vertex or edge of the edited mesh, because the vertex sits at the bottom of a cavity ...
Markus KARG's user avatar
0 votes
0 answers
403 views

I cannot see wiremesh in editmode

I have a problem. When I go to edit mode (a cube with subdivison surface modifier), then I switch the wireframe display, there is no edges, I cannot see the object and the mesh properly. I tried the ...
Benjamin Laki's user avatar
1 vote
1 answer
60 views

when using mean crease on subdivision modifier it makes the edge straight the way it should, but it goes over it and negates the crease

as the title says, I have modelled an object using a subdivision surface modifier, and I need some of the edges to be straight. For that I have used a combination of some crude control edges, but ...
DraugR's user avatar
  • 153
1 vote
1 answer
78 views

Blender 3.3 bug? Making random changes to my geometry when changing levels viewport using subdivision modifier

In edit mode trying to model a specific object while using subdivision modifier, blender all of a sudden started crashing momentarily and changing my geometry whenever I change the number of viewport ...
Kman Haze's user avatar
-1 votes
1 answer
1k views

Can't see all my vertices of selected object in edit mode

I've tried looking up this issue and mainly come across this result, which doesn't resolve my issue as my overlays are turned on. I was following this tutorial on YouTube by Blender Guru, until I ...
Osama Kawish's user avatar
0 votes
0 answers
90 views

How to change the edges lines in edit mode after smooth?

I am using Blender 3.0.1. I created a humanoid model. I used subdivision surface to smooth the whole model. Then I want to edit the model again after the smooth. But in edit mode, the lines are still ...
user147962's user avatar

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