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1 vote
1 answer
34 views

Why can't I move my camera while in camera mode?

I just started a new project and for some reason when I'm in camera mode, there's no square/rectangle to show what would be in the rendered view and I can't move the camera in camera mode. I can move ...
Philadelphia_Collins83's user avatar
0 votes
0 answers
13 views

How to organize rendering multiple images from the same collection of objects?

I have made a model of a house consisting of multiple objects, like the roof, windows, different walls, the terrain etc. (You can assume it's just a number of cubes.) Now I'd like to render static ...
flawr's user avatar
  • 743
1 vote
1 answer
210 views

Bug in scene camera?

In the Scene tab, where the dropdown value can be used to set active camera, I keep getting an object from my scene called Circle instead of a camera. I'll press the cross to delete the Circle object ...
Karlaton's user avatar
4 votes
1 answer
59 views

Hide occluded vertices

Background Using Blender 4.1 and a wireframe modifier to project a mountain mesh as a blueprint. Subterranean structures must remain visible. I'd like to remove parts of the mountain that aren't ...
Dave Jarvis's user avatar
0 votes
1 answer
31 views

Grease Pencil Fill Material Appearing Behind Other Objects

After much digging it appears that other objects in the scene are rendering in front of the grease pencil's fill, but not the outline. For example, i have a grease pencil (GP) drawing of a man in an ...
Sam's user avatar
  • 11
1 vote
1 answer
57 views

How to align the camera precisely to an image plane

I have an image plane and a camera of the exact same dimensions. I would like to precisely align the edges of the camera view to the edges of the plane. How do I do this?
HullBreaker's user avatar
1 vote
0 answers
21 views

New to Blender: Image texture appears in viewport but disappears in camera view

I have put an image texture on a plane to serve as a background image; however, while I can see the texture in the viewport, it disappears when I try to look at it through the camera which makes it ...
kiryu2002's user avatar
0 votes
1 answer
28 views

Camera View doesn't match the user view

I'm trying to import a 3D terrain in Blender, the terrain was way to big for the camera so I've moved it and make it bigger in order to see the object. However when I do Ctrl+Alt+Numpad 0, it doesn't ...
civalsvech darm822X's user avatar
2 votes
0 answers
30 views

How to render a ball into an 360° image

Hey, I want to render the ball shown in the image as a 360° image. My Plan is to have the camera like a cylinder facing inwards. So any objects on top of the ball, are also being included (like the ...
Fuat Woscidlo's user avatar
2 votes
1 answer
31 views

Why my render image stretched

Why does my render image look different than my camera view?
ArinaTim's user avatar
0 votes
1 answer
19 views

spline alembic animation not working in cycles render

1st image is the rendered image where the Alembic spline animation are not working and 2nd is the screenshot of the viewport at same frame where splines Alembic animation is working. How to make sure ...
Shivani Sabnis's user avatar
0 votes
0 answers
12 views

Question about bpy's matrix_world to torch3d coordinate system conversion

From the visualization results, it appears that the camera pose I converted is not accurate. It has moved backwards. Is there have any suggestions ?QAQ 1.difference of cameras space 2 some discussion
Haitao Xiao's user avatar
0 votes
1 answer
19 views

Camera pose not updated for render

I created a script to render images with different came poses with Blender 4.0. But I always get the same image, the camera pose is not updated. I tried with the python interpreter, blender script tab,...
Apo's user avatar
  • 33
2 votes
1 answer
52 views

Object ray visibility per camera

I would like to be able to toggle the ray visibility of an object but only for specific camera's. This is because I have a room with multiple camera angles I wish to render, however there would be an ...
Doeba0ermo's user avatar
0 votes
0 answers
26 views

BlenderGIS: Basemap is not rendering along with the object

I create an animation of camera around my object which is referenced on the basemap. When I try to render the animation or just the image, I only see the Blender object. What do I need to do make the ...
Jaskaran Singh Puri's user avatar
0 votes
0 answers
83 views

Objects not showing on camera or in render

Firstly, I'm on MacOS Sonoma 14.2 with Blender 4.0 and I'm using the Laptop keyboard, so not all keyboard shortcuts work for me. I have created several objects and placed my camera to look on them. ...
Annika's user avatar
  • 1
1 vote
1 answer
30 views

Orthographic View is Curving the Textured Image When It Should be Flat

I am currently working on a 3d product rendering for a flat, e-commerce style image. I tried to move the camera close and far from the subject and set the Lens Type to Orthographic, but the image ...
SilentClass6's user avatar
0 votes
0 answers
46 views

Tileable/seamless isometric render

I would like to render out the middle image in the picture below, so the resulting rendered image is seamless/tileable. At all I would like to model a isometric cubes pattern, to finally get at least ...
Heiko Schäfer's user avatar
0 votes
1 answer
158 views

render, output, and camera settings help for still image

First time posting here and virtually brand new to Blender. My first project was a fairly significant one and I basically followed this tutorial. However, as the tutor didn't mention his render ...
Eric's user avatar
  • 53
0 votes
0 answers
69 views

Plane Image not showing on the Shading & Camera view

I have put one letter image on the object and I could see image in modeling view. But when I check the Camera view to see what it will look like on render, It doesn't show up. Does anyone knows what ...
UNSENT's user avatar
  • 31
0 votes
1 answer
18 views

3D Scan to VFX - Matching Camera

I want to scan my bedroom so I can add 3D elements on it. I want to make a still photo. How can I match the 3D object to the camera, and which is the best practice to that? Thank you
Haru Shiba's user avatar
0 votes
0 answers
80 views

Camera rotating around the object in a regular way with python blender

I want a camera that rotates regularly around the object I have taken with the blender package in python, and I want to take the image of the three-dimensional object from certain angles at the time ...
Serhat Bilal's user avatar
0 votes
0 answers
24 views

Creating sky HDRI from alien solar system model

I have a model of a fictional solar system, and I would like to basically make an HDRI of "what the sky would look lke" on one of the planets' surfaces. The issue is that the distances are ...
Mercaptan's user avatar
3 votes
1 answer
134 views

Viewport camera is different from the output rendered image

viewport output rendered Why is the camera not in the middle? I only have camera here is my bse file
user178218's user avatar
0 votes
0 answers
23 views

Blender Camera Clipping Reversal Issues with Freestyle/LineArt Rendering

I've been working on a project in Blender where I attempted to achieve a specific visual effect by intentionally reversing the camera's Clipping Start and Clipping End settings. In particular, I set ...
Andrew's user avatar
  • 1
0 votes
0 answers
13 views

How to make the some strands of anime/layered(?) hair track camera?

Like the pictur (can be by bones) vDHzL.png
wine's user avatar
  • 11
0 votes
0 answers
20 views

Evee DoF actual Render different to rendered camera view?

I'm new to Blender and was wondering can anyone shed some light on the following and why this would be happening please? (apologies in advance for any improper terminology) So, I've a rotating sphere ...
JPC's user avatar
  • 1
0 votes
0 answers
40 views

camera/render trick to distort an object and make it's sides visible from a top-down view

To demonstrate what I want to achieve, I will use a cube: Basically I want to render the cube in such a way that make it's sides visible from a top-down view without modifying the object, just using ...
Sneed Al's user avatar
0 votes
1 answer
134 views

How to check if the whole object is in camera view/focus?

I wrote a Python script that parametrized the location and rotation of the camera using a random generator. ...
Petra Svobodova's user avatar
0 votes
1 answer
38 views

Weird Shading while rendering

I have this weird shadow on my coins while rendering. It does not appear in any other case than rendering. I tried rotating my light but it doesn't help. And I think it's not the topology causing the ...
DextinteR's user avatar

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