Questions tagged [collision]
In collision detection problems, the challenge is to determine when shapes intersect each other.
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Efficiently generate a random position inside an outer rectangle but outside an inner rectangle
It should be a uniform distribution (ie: every point is equally as likely). I also don't want to use the simple solution of: "in a loop check to see if the current generated point is within the ...
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Object Collision in Breakout game using SDL library [closed]
Im trying to make a retro game of Breakout using an SDL library. Im still trying to learn developing and OOP. I got to the part where i want to check for collision between paddle and the ball, and ...
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Intersecting rectangles on a torus
Description
Imagine a space like the arcade game Asteroids where everything wraps around right to left and bottom to top - effectively coordinates on a flat torus. The diagram shows an example of two ...
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Simple Ellipse Collision Mini Game
I am doing an exercise to help me understand C#and OOP. The exercise is supposed to teach me about ...
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A Spatial Hash View: Store references to spatial data so it can be used for performant broad phase collision detection
I have created a non-owning view of some spatial data that organises the data into cells. The data is split into a grid of cell size 100, and the key to the ...
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Movement and collision function
I just want this code optimized to the max and I don't mind knowing if the optimization is pretty much at the max already or if I am doing movement and collision wrong. My game is a 2d Minecraft style ...
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Simulation of sand particle collision
I am making a module that allows you to create sand and simulate it. I have successfully done this, but it runs very slowly. I need this to be able to simulate at least 1000 particles, at a fps higher ...
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Revised Top-Down Dungeon RPG
Introduction:
So far, the game works well, and my only major concerns, are a bullet system (including a function where you click the mouse to shoot the bullets), and a collision system between the ...
5
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Convex polygon-polygon swept collision test
Currently working on a pre-solve collision library. My goal is to have it be potentially usable in potential video game projects of mine, so time constraint is small as this should be used in a game ...
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Generate unique random strings considering collisions
I'm coding a random strings generator. It's working, but I'm not sure if this is efficient.
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Python - 2D Elastic Collision Simulation
I am currently a Python beginner, who just finished a script simulating collisions between circles (balls) in 2 dimensions.
I would appreciate comments on overall structure, variable names and really ...
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A library of 2D Shapes with functions for their intersections
The goal was as much code reuse as I could get. Shooting for a pure-function-y style.
Would love any feedback on general architecture, adherence to standard practice and usability - as well as ideas ...
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Battle City (Tank) replica
I'm learning JS and Canvas. A friend of mine gave me the task to create a Battle City replica. I've already managed to make the map and the player to move. Nothing fancy just some squares with a color,...
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Creating restrictions for a sprite's possible position on the screen
The great feedback I got on my first post on Code Review made me wary of code repetition. This code does what it is supposed to, which is to create restrictions for a sprite's possible position on the ...
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Typescript QuadTree
everybody.
It took a tree of squares for my web game. I wrote a preview using Typescript. I would like to hear from you tips on how to improve the code (I just started writing in Typescript). First ...