All Questions
6
questions
2
votes
2
answers
352
views
Movement and collision function
I just want this code optimized to the max and I don't mind knowing if the optimization is pretty much at the max already or if I am doing movement and collision wrong. My game is a 2d Minecraft style ...
2
votes
1
answer
363
views
Simulation of sand particle collision
I am making a module that allows you to create sand and simulate it. I have successfully done this, but it runs very slowly. I need this to be able to simulate at least 1000 particles, at a fps higher ...
4
votes
2
answers
289
views
Revised Top-Down Dungeon RPG
Introduction:
So far, the game works well, and my only major concerns, are a bullet system (including a function where you click the mouse to shoot the bullets), and a collision system between the ...
3
votes
2
answers
737
views
Maximize the number of PyGame sprites, with collision detection
I was trying to see what is the highest number of moving and colliding boxes (sprites) I could get in pygame? So that I could start working on game I want, I searched google and I found different ...
15
votes
3
answers
836
views
Setting the scene for a role-playing game
I made some games in Pygame, but I am still new to making games.
I made this RPG game, and this code is just a part of the game. The game executes different Pygame files for different levels of the ...
1
vote
3
answers
5k
views
Collision detection algorithm
This is my second algorithm and I will try to make it as simple for you to understand how it works. It is pretty expensive and I'd like to make it more efficient.
.
It works by splitting a square ...