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6 votes
3 answers
281 views

Intersecting rectangles on a torus

Description Imagine a space like the arcade game Asteroids where everything wraps around right to left and bottom to top - effectively coordinates on a flat torus. The diagram shows an example of two ...
FreddyFlares's user avatar
5 votes
1 answer
421 views

Simple Ellipse Collision Mini Game

I am doing an exercise to help me understand C#and OOP. The exercise is supposed to teach me about ...
Darke's user avatar
  • 163
13 votes
2 answers
10k views

2D Collision Detection

I wrote this a while ago but wanted to see if I went about it the right way and if my brain is working correctly. I was thinking about these two projects the other day and I recently released the ...
Tyler C's user avatar
  • 325
2 votes
2 answers
2k views

High performance, branchless Intersection testing: sphere-aabb & aabb-aabb

From my tests: AABB-Sphere: 2954.8 tests per ms. AABB-AABB: 1087.0 tests per ms. The sphere test is almost 3 times faster, but the two intersection tests seem to perform about the same number ...
jpx's user avatar
  • 29
5 votes
3 answers
2k views

Slow foreach loop to check for intersect

I'm trying to make a loop where it returns whether or not a rectangle collides and then to which coords the rectangle should move to. I'm calling my function like this: ...
Stijn Bernards's user avatar
2 votes
1 answer
3k views

Pong Game in WinForms

I've wanted to make a Pong game for awhile, so I eventually got around to it now, it didn't take that long except for the reflections which I unfortunately didn't end up being satisfied with. I wanted ...
Overly Excessive's user avatar
10 votes
2 answers
1k views

Design of physics with Collision Detection using SFML

I found out that in Visual Studio 2012, it is possible to create project of SFML easily with a template. I am not an experienced C# programmer. Hence I wanted to implement a physics component just for ...
Vemulo's user avatar
  • 223