All Questions
5
questions
16
votes
3
answers
7k
views
2D Collision Detection in C++
I'm attempting to rewrite the classic snake game in c++. What I am inquiring about is my implementation for a 2D collision detection function. I am utilizing ...
-2
votes
1
answer
6k
views
C++ Erasing an object from vector of pointers
I am making this simple game in SFML and I have this vector of pointers std::vector<Brick*> bricks; which stores objects of class ...
5
votes
2
answers
2k
views
QuadTree for collision detection
I was recently working on a game using the SFML library, Later on, I experienced performance issues due to collision detection. I have been told to use a QuadTree ...
10
votes
2
answers
1k
views
Design of physics with Collision Detection using SFML
I found out that in Visual Studio 2012, it is possible to create project of SFML easily with a template. I am not an experienced C# programmer. Hence I wanted to implement a physics component just for ...
9
votes
3
answers
2k
views
Performance of collision detection in a grid
I have fairly simple collision checking and handling Python code which is currently bottlenecking my performance quite a bit. I haven't done too much coding in python and I'm quite sure there's ...