Skip to main content

Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

0 votes
0 answers
97 views

Render Layers Shadows

I have two render layers: SCENE & OBJECTS and I want to render them separately and combine them in the compositor. Why I don't have the shadows from the objects (in the foreground) layer ...
Daniel's user avatar
  • 307
0 votes
1 answer
140 views

Masking objects behind objects on another render layer

I'm using render layers in my scene to seperate multiple objects for compositing, but want to add them back together afterwards. For that, I need to a way to hide parts of the volumes on layer 2, that ...
Aci's user avatar
  • 97
0 votes
0 answers
49 views

Rendering not display

Earlier I tried I don't know what and only the head appeared on the render, when I press F12 it crashes and when I press F11 it displays a background with nothing, I've been looking for 1 hour and I ...
Fopsi's user avatar
  • 153
0 votes
1 answer
28 views

Get emit pass from RenderLayer

I want to temporarily store the emit channel of the rendered image to a new image "EMIT". Looking through the manual, I found bpy.types.RenderLayer.passes,...
Apokalypse Zoe's user avatar
0 votes
0 answers
117 views

How to render a single object to png with camera and lights?

I would like to render this object in png and not all the objects. I would like to do it separately, while keeping the camera, light etc..
Fopsi's user avatar
  • 153
0 votes
0 answers
82 views

Render Layers produce extra files

I have set up a scene with 2 render layers but it seems like 3 different PNGs are being produced, even though there are only 2 render layer nodes in the compositor. It seems like blender produces the ...
user123511's user avatar
  • 1,249
0 votes
1 answer
339 views

Part of mesh/object rendering on top of another

I've been working in creating a forest scene and I'm trying to use these flowers I found online. I'm pretty new to blender so I'm not sure if I'm just missing something or what. When I import the ...
Cameron Clark's user avatar
0 votes
0 answers
54 views

Image is darker in render than in viewport

I used sunlight for the image. Still, the rendering is blacker, but not in the viewport. Some objects are black and some are normal. Attached are both views. Please help me to figure out the problem. ...
user159600's user avatar
0 votes
1 answer
571 views

The domain cube is visible in render

The domain is visible at 64 and 182 domain voxel res. The cube object properties is set to wire view and they physics sim is baked. Compositing is set image->image. here is the file.
bandybabboon's user avatar
0 votes
0 answers
92 views

Is there a way to isolate single objects for more Cycles render samples?

I'm animating a large scene, i.e., with many objects and light sources, with Cycles and struggling to solve noise issues. It's an outdoor scene with a real world twilight HDR sky and the darkness of ...
WilburPost's user avatar
  • 1,077
1 vote
1 answer
313 views

It is possible to render layers sequentially?

If i have 3 layers of animation, same camera, but different objects, can i render them sequentially without having to doing it manually between processes? i ask this because i need to do this, but ...
beavoru's user avatar
  • 5,397
1 vote
0 answers
102 views

Can you use a render layer output as an image texture input in a shader for a separate render layer?

I want to recreate the grass effect t3ssel8r has in his unity project as shown in this video. It looks like the best way to do this would be to have billboarded sprites for the grass. And to render ...
Karvie's user avatar
  • 11
1 vote
1 answer
332 views

Rendering only a single mesh in an environment and having everything else (behind it & overlapping it) masked out/transparent

I have a completed scene in which I wish to render all the animated characters separately from the stationary environment, with everything but the characters being transparent (including everything ...
SneedThaSneed's user avatar
1 vote
0 answers
384 views

Can we use "Grease Pencil" to mask other objects?

I'm trying to use a "greasy pencil" to cut out other objects. Like this red cube in the example. The white cube and the pink circle are in a collection. I want to make an object go through ...
Daniel Meurer's user avatar
0 votes
1 answer
427 views

White Diffuse Color shows as Gray in Diffuse Color Render Pass

In my current scene I have a material with a Diffuse BSDF node applied to all objects. The diffuse color is pure white. When I render the Diffuse Color pass or switch to Diffuse Color in the Viewport, ...
Dr. Pontchartrain's user avatar

15 30 50 per page
1 2
3
4 5
28