All Questions
Tagged with render-layers compositing-nodes
143
questions
1
vote
1
answer
43
views
Disabling HDRI only for a specific render layer
I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them.
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0
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0
answers
18
views
How to automatically select the current ViewLayer in Compositing
Is there a way to automatically select the active ViewLayer in the "Render Layers" node?
Thank you.
0
votes
0
answers
7
views
Give layer scenes their own color overlay, but keep the hireachy of whats in front and in the back
I have this example scene with Cubes, Cylinders and Spheres, split into 3 different layer scenes.
I split them up so I in the Compositing can give the different objects a specific color overlay.
The ...
0
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0
answers
7
views
Using file output node results in 2 images being saved
I am rendering denoised render passes using the openEXR Multilayer format.
(The default output does not save the denoised passes)
So right now I take each pass and plug it into a denoise node. And ...
0
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0
answers
30
views
Setting Smoke volumes to indirect only
I have a scene where I have a smoke simulation surrounding an object. I would like to render the scene in layers so I can composite the final shot in After effects.
I can put the smoke and object in ...
3
votes
1
answer
44
views
How do I over lap three or more render layers in the compositor?
I'm trying to place three images on top of each other using the compositor. I don't really know how to do it, I think I could use the alpha over approach but I'd need to use the alphas of both the ...
0
votes
1
answer
85
views
How to use render layers with different sample counts?
Is there a way to use render layers with different sample counts? For instance if I want to render a character with 256 samples but an object in the background with only 64 samples? I cannot find any ...
0
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answers
45
views
Glossy Direct Pass on Donut Too Sharp and Bright
I followed Blender Guru's donut tutorial Part 14 for compositing.
But for the step adding Glossy Direct Pass, my black and white Donut is way too sharp and bright when compared to the tutorial one.
I ...
1
vote
1
answer
215
views
Compositing in sRGB?
In compositing, the Render Layers node is outputting a HDR (32bit?) image. I'm trying to add a white background and a gradient using compositing nodes, but sRGB nodes are interpreteted as some middle-...
0
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28
views
Can't render shadows the way I want
I'm setting up render layers and I am stuck on something I know is really silly. I just want to render a background plane where 2 objects casts shadows to.
My goal is to have 3 different image ...
0
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0
answers
19
views
DiffInd RenderLayer pass shows part of texture [duplicate]
Trying to save "DiffInd" pass of composition layer render pass as image. But I see part of the object texture being rendered.
Attached is the texture image and Render pass composition shader
1
vote
1
answer
170
views
Composited render missing occlusion with white outline
I am trying to learn how to render out elements in different layers. For some reason I am getting a couple issues when I attempt to composite 2 layers.
Below is a combined render of all elements, and ...
1
vote
1
answer
864
views
Where to find the "Depth" node in Compositing - Blender 3.5.1
There used to be Image, then Alpha, then Depth, then Mist in the outputs of the Render Layers node in Blender Compositing.
Now I can't find Depth anymore. Could someone help me find it, or tell me the ...
1
vote
0
answers
30
views
How to have only the shadow of an object into its own render layer?
Hello people of stackexchange,
I'm working on a more complex setup but want to understand the basics, so I'll use a simple example.
I have a plane and a cube. The cube is casting a shadow on the plane....
1
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0
answers
384
views
Can we use "Grease Pencil" to mask other objects?
I'm trying to use a "greasy pencil" to cut out other objects. Like this red cube in the example. The white cube and the pink circle are in a collection. I want to make an object go through ...