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Questions tagged [render-layers]

Render layers are used to separate pieces of a scene for rendering. Those layers can then be treated differently in the compositor.

1 vote
1 answer
43 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
Lynx095's user avatar
  • 86
0 votes
0 answers
18 views

How to get reflection pass when there's no light on the scene

Here's my blend file : https://drive.google.com/file/d/1FDAkvG0ZTkOrBIlyMiR9AsOCbOOMysue/view?usp=sharing There's no light - only use default world lighting. I combine 2 render layers using compositor ...
andio's user avatar
  • 2,418
1 vote
0 answers
24 views

Object flags per render Layer and multi renderLayer workflows

I have been building my own pipeline on top of Blender for a few months to make my own short film and am at a point where I think I need to take a real deep dive into blender dev. I come from a vfx ...
Jwood's user avatar
  • 11
3 votes
1 answer
135 views

Holdout and Alpha White Edges

I was wondering how I'd go about getting rid of the edges not matching in this scene. I'm using two scenes. The outer shell that has a hole with a holdout material inset for one of the faces The ...
Taariq Elliott's user avatar
0 votes
1 answer
69 views

Why is my view layer rendering as nothing?

I'm trying to render out some view layers to put into the compositor. Most of them rendered perfectly fine, however the one called 'ocean' renders gray nothing, despite the presence of lights and the ...
Marten's user avatar
  • 149
0 votes
0 answers
18 views

How to automatically select the current ViewLayer in Compositing

Is there a way to automatically select the active ViewLayer in the "Render Layers" node? Thank you.
Michele's user avatar
  • 21
0 votes
0 answers
32 views

Fire simulation casts light with weird holes/shadows in it. How can I fix this?

This project uses a shadow catcher to catch light and shadows and is composited onto my footage. I'm using adaptive domain (though I tried a low res bake with no adaptive domain, that just killed any ...
Braedon Rogers's user avatar
0 votes
0 answers
46 views

How can I label the faces of a mesh so that they remain labelled after I UV unwrap the mesh?

I have been trying to figure this out from these posts: Storing Face Indices in Data Arrays https://stackoverflow.com/questions/60713817/how-to-get-data-and-edit-it-on-uv-map-edges How to get data and ...
Ciara's user avatar
  • 11
0 votes
0 answers
14 views

The colors don't appear correctly when I append a grease pencil animation into another file

I just started using blender for a school project. I downloaded brushes and used them in my grease pencil animation. It looks fine on my screen (first photo) but when I append it into another file, it ...
Dart's user avatar
  • 1
0 votes
0 answers
28 views

How to render only one object, that is still affected by the volumetric and lights in Eevee?

I made a background and placed an image plane, whith the keyed out footage of a musician into the scene. I now want to only render out the musician (image plane) in Eevee. I made it to render (while ...
Goldenagebridgeproductions's user avatar
0 votes
0 answers
7 views

Give layer scenes their own color overlay, but keep the hireachy of whats in front and in the back

I have this example scene with Cubes, Cylinders and Spheres, split into 3 different layer scenes. I split them up so I in the Compositing can give the different objects a specific color overlay. The ...
LateChicken's user avatar
0 votes
1 answer
33 views

not showing up in animation render [duplicate]

I have all this animation and audio, so when I render the animation, it does not show up, completely blank. Does anyone know how to fix this error?
Logan freeman's user avatar
0 votes
0 answers
7 views

Using file output node results in 2 images being saved

I am rendering denoised render passes using the openEXR Multilayer format. (The default output does not save the denoised passes) So right now I take each pass and plug it into a denoise node. And ...
muckyu's user avatar
  • 171
0 votes
0 answers
30 views

Setting Smoke volumes to indirect only

I have a scene where I have a smoke simulation surrounding an object. I would like to render the scene in layers so I can composite the final shot in After effects. I can put the smoke and object in ...
Mike's user avatar
  • 179
3 votes
1 answer
44 views

How do I over lap three or more render layers in the compositor?

I'm trying to place three images on top of each other using the compositor. I don't really know how to do it, I think I could use the alpha over approach but I'd need to use the alphas of both the ...
sleepy's user avatar
  • 63

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