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Questions tagged [viewlayers]

"Renders can be separated into layers, to composite them back together afterwards." (2.90) View Layers are also used to control visibility of objects in the 3D Viewport. Use this tag for any questions related to separate view layers used in renders.

0 votes
1 answer
69 views

Why is my view layer rendering as nothing?

I'm trying to render out some view layers to put into the compositor. Most of them rendered perfectly fine, however the one called 'ocean' renders gray nothing, despite the presence of lights and the ...
Marten's user avatar
  • 149
0 votes
1 answer
29 views

How to update the ViewLayer without warnings?

I want to update the view layer but I am getting this warning. Should I ignore it or handle it, How? related to: How to hide/unhide objects in a particular ViewLayer? ...
Karan's user avatar
  • 2,381
3 votes
1 answer
48 views

How to hide/unhide objects in a particular ViewLayer?

I am trying to hide/unhide objects in a particular ViewLayer but it's hiding in the current view layer only. ...
Karan's user avatar
  • 2,381
0 votes
0 answers
18 views

How to automatically select the current ViewLayer in Compositing

Is there a way to automatically select the active ViewLayer in the "Render Layers" node? Thank you.
Michele's user avatar
  • 21
1 vote
1 answer
41 views

Switch main viewlayers during render

I have a scene with a lot of different cameras and camera angles and I used the viewlayers to quickly show or hide objects depending of what these cameras should render. It was much quicker than ...
Gam's user avatar
  • 11
0 votes
0 answers
21 views

Switching layer views according to main cameras

how can I tie the view layer used for the rendering to the main camera? Here's more context. I am making a video for a boardgame with multiple camera angles and various game cards/figurines settings ...
Gam's user avatar
  • 11
1 vote
1 answer
29 views

Can "Exclude from View" be kept disabled during an append? Can it be done with Python?

This is a minor thing, but I was curious if this was possible. I have generated a character rig that looks like this in the outliner. Notice the wgt folder is "disabled" and its contents are ...
OctavoPE's user avatar
0 votes
0 answers
30 views

Setting Smoke volumes to indirect only

I have a scene where I have a smoke simulation surrounding an object. I would like to render the scene in layers so I can composite the final shot in After effects. I can put the smoke and object in ...
Mike's user avatar
  • 179
0 votes
0 answers
60 views

Render Glossy indirect and Shadow pass without the use of ViewLayers

I'm wondering if there exists a solution that allows you to render the Shadow Pass and Glossy Indirect pass in the same render/view layer, on the same plane and still have a transparent background. ...
Jernej Kalin's user avatar
3 votes
1 answer
611 views

Scenes vs. View Layers - What's the Difference?

I'm still having a hard time understanding the difference between Scene and View Layers. Would anyone mind explaining the difference, and what are the use case scenarios for one over the other? Which ...
Glen Candle's user avatar
  • 1,819
1 vote
0 answers
63 views

Link View Layer to a specific camera (in Blender)

is it possible to link a View Layer to a specific camera? So I have different Cameras (for different shots) in my scene and also different view layers, that some objects are only visible, in specific ...
anein2 anein2's user avatar
1 vote
1 answer
28 views

Force curves to appear in front of mesh

Fairly new so I'm playing around with OBJ mesh imports from SketchUp and Rhino. When I bring in an object, I would also like these lines to display. So, I import them as well in the form of curves, ...
brotherlode's user avatar
0 votes
0 answers
23 views

how to render scene in blender with layer and volumetric atmosphere

I have a problem with rendering a scene correctly using layers. When I render it as a whole everything is fine. When I use layers I have a problem with volumetric atmosphere which obscures everything ...
Alek Pol's user avatar
1 vote
1 answer
114 views

Custom properties in shaders zeroed out when I make a copy of the view layer

I am working on a complex scene with many different starships in it. This is a recreation of an old PC game poster, and since each starship was lit in a bit different way, my idea was to have each ...
Ondrej's user avatar
  • 287
3 votes
1 answer
211 views

How to speed up hiding thousands of objects

I need a quick way to hide thousands of objects in the view layer via python. I have tried running the following code, but it takes 10 seconds to run with 10,000 objects: ...
Christopher Gearhart's user avatar

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