All Questions
Tagged with render-layers python
21
questions
1
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0
answers
24
views
Object flags per render Layer and multi renderLayer workflows
I have been building my own pipeline on top of Blender for a few months to make my own short film and am at a point where I think I need to take a real deep dive into blender dev. I come from a vfx ...
0
votes
0
answers
46
views
How can I label the faces of a mesh so that they remain labelled after I UV unwrap the mesh?
I have been trying to figure this out from these posts:
Storing Face Indices in Data Arrays
https://stackoverflow.com/questions/60713817/how-to-get-data-and-edit-it-on-uv-map-edges
How to get data and ...
1
vote
0
answers
491
views
Python bpy 2.8 render directly to matrix/array
I'm new to working with both Blender and bpy, and I'm trying to render directly into Python. Best case, I could render directly from bpy 2.82 into a byte stream or numpy matrix.
I've been trying to ...
2
votes
1
answer
153
views
How can we render an object including his material name?
I need to render an object in a different material, @FFeller, helped me with the index material geometry node, which allowed me to automate the rendering. But, in the naming the rendered images, didn’...
0
votes
0
answers
107
views
Render random combination of number of layers
I’ve been looking hard for this and I haven’t really found a solution for my wishes. I’m not calling it a ‘problem’ because I feel like what I am trying to achieve could be fairly easy to one of the ...
2
votes
0
answers
51
views
Generate 3D Profile of Space Occupied by Moving Closed Objects
The image below illustrates a model of six rigid links connected by six revolute joints. I've written a Python script to make the mechanism articulate around its joints and move relative to its fixed ...
2
votes
1
answer
892
views
How to render objects only with their materials diffuse color or without lighting
I am currently trying to write a python script with bpy and Blender 2.9 to render images of a couple of thousand wavefront objects with material information. I only need the "true colors" of ...
0
votes
1
answer
1k
views
ID Mask by Pass Index in bpy
New to Blender, and the documentation for bpy is throwing me for a few loops. I got a setup in the compositing layer working for my desired goal as shown:
This renders an image and a color-coded mask ...
0
votes
0
answers
565
views
How can I get pixels from multiple render passes through Python and store them to generated multilayer image?
First of all I know that the easiest and probably the most efficient and the fastest way would be to add File Output with different inputs, but as far as it is possible I'd like to avoid writing ...
0
votes
1
answer
838
views
How to save Denoising Data and the noisy image of Cycles Render
I'm struggling on how to save all denoising data information like albedo or normal information when rendering an image using python api.
It should be something like:
...
0
votes
1
answer
38
views
Switching resolution wipes rendered layers?
If you render with the usual F12 render button, then any previously rendered layers get blanked out and re-rendered. If you are manually rendering via the button on nodes in the compositor, you can ...
0
votes
1
answer
736
views
Render layer selection when rendering via python
I'm working on a script that renders certain render layers defined in the operator. The script is supposed to make a list of currently enabled render layers, disable all of them, and then enable the ...
1
vote
1
answer
233
views
How to avoid switching layers and import an object directly into a specific layer?
I am using the multiprocessing package in Python to do renderings in parallel. Meanwhile the rendering is being done I want to import an object into layer ...
4
votes
1
answer
892
views
How to use the new render pass API for an external renderer?
I am developing an addon for an external renderer and want to register custom render passes.
Last time I implemented this feature I had to resort to images because Blender only had hardcoded render ...
1
vote
2
answers
997
views
How to set visible render layers with Python?
How can I set my scene's visible layers from Python? I'd like to make layers 0 and 4 visible. Here's what I've tried:
...