All Questions
Tagged with render-layers materials
20
questions
0
votes
1
answer
427
views
White Diffuse Color shows as Gray in Diffuse Color Render Pass
In my current scene I have a material with a Diffuse BSDF node applied to all objects. The diffuse color is pure white. When I render the Diffuse Color pass or switch to Diffuse Color in the Viewport, ...
1
vote
0
answers
42
views
Material Preview - OK / Render Preview - Black and White
I was working in a scene and, suddenly, all the Render preview and render itself got Black/white (no shades at all).
Material Preview continues ok, it happens only on render. For both Evee and Cycles....
2
votes
1
answer
153
views
How can we render an object including his material name?
I need to render an object in a different material, @FFeller, helped me with the index material geometry node, which allowed me to automate the rendering. But, in the naming the rendered images, didn’...
1
vote
1
answer
175
views
Body mesh is rendering over clothes mesh when duplicating/mirroring clothes mesh
When editing this model. I duplicated the shoe on the right foot and mirrored it to the left foot. I also duplicated the tights on the left leg and mirrored it to the right leg. It seems that the ...
3
votes
2
answers
2k
views
The smoke domain is completely filled with smoke
The domain is filled with smoke before the simulation started.
2
votes
1
answer
892
views
How to render objects only with their materials diffuse color or without lighting
I am currently trying to write a python script with bpy and Blender 2.9 to render images of a couple of thousand wavefront objects with material information. I only need the "true colors" of ...
1
vote
1
answer
53
views
Whenever I tried to add a material slot to a tracking scene plane, it shades out black. The File is in **EEVE Mode**
In blender version 2.82, in EEVE Mode in rendered shader-view when I tried to add a material slot to a plane, which I generated by tracking a scene, the plane shaded out black with no texture.
I ...
-1
votes
1
answer
480
views
problem with lookdev mode?
I'm using Blender from a 1-month.
I don't know what happened suddenly it changed to Material Preview mode no lighting no environment scene.
Even after pressing Z key to go to LookDev mode even there ...
1
vote
1
answer
521
views
How to layer (transparent) materials?
I am generating layered patterns using procedural textures. that is easy enough in a single material using mix shader nodes.
what I would like to achieve though is ...
1
vote
0
answers
181
views
Confused about the link between scenes and materials and compositor in 2.80
I am trying to obtain a p-map (position map) in 2.80. Since the only way I found is to have a different material with a Geometry/Position node as input, I need to switch between materials (the "real ...
1
vote
0
answers
400
views
Different materials on same object in different view layers/render layers
Is there a way to apply different materials to the same object in different view layers/render layers?
1
vote
0
answers
86
views
Why has everything only one colour in my final render? [duplicate]
i am new to blender and this amazing 3D community .I was working on a fun project but the fun project become a headed I don't know how .I got wrecking ball , cubes and a base but problem is everything ...
0
votes
1
answer
377
views
Update texture between render layers?
Is it possible to have blender render one render layer, then before it renders the next, update textures in your materials?
I want to render my first layer, and then use the output of it as an image ...
1
vote
0
answers
215
views
Best way to render passes off different objects?
I have a full detail version of a model and a less detailed version. For style reasons, I want to render my diffuse pass off the full detail model, and my gloss pass off the low detail version.
I ...
3
votes
1
answer
20k
views
How to get rid of an object's reflection?
I am creating a logo for a friend (not getting paid), and I want to figure out a way to get rid of one object's reflection against another without removing the other object's reflectivity. If you look ...