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Questions tagged [clipping]

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1 vote
1 answer
40 views

cloth physics clipping?

I have been working on physics for a skirt for a number of hours but I keep encountering the same issue seen in the video attached https://imgur.com/a/Ra8p26F I have object collision to 20 and self ...
Kaser's user avatar
  • 11
3 votes
1 answer
198 views

Dynamic Distance between Instances while rotate

I have the following problem: I have created a simple grid to which an Instances on Points node is connected. I used an Object Info Node for the instances. However, the object is larger in width than ...
fefe's user avatar
  • 33
2 votes
2 answers
51 views

Any way to deform one object around another on one edge only?

I'm new to Blender so I apologize if this is something that is either super easy or clearly impossible. I've tried looking for solutions and a couple have come close to what I want to accomplish, but ...
K. Bue's user avatar
  • 23
0 votes
0 answers
36 views

Blender Shading Viewport Completely Grey

I was working on a project when i tried to change my clip start/end because the procedural clouds i was making didn't show anymore after scaling (quite large). Suddenly my viewport (only in shading ...
Glenn's user avatar
  • 1
0 votes
1 answer
17 views

Render Errors w/ Rigged Characters

having a strange issue with different rigged characters when rendering an animation. There aren't any issues with a Workbench render, but when doing a textured Cycles render, these strange lines jut ...
sheerinedits's user avatar
0 votes
0 answers
37 views

Adding thickness to minecraft second layer without z-fighting

I was trying to add some thickness to the second layer of a minecraft skin like this. I tried extruding faces, but it created a lot a z-fighting, how do i give thickness to the second layer without z-...
Siriusmart's user avatar
0 votes
0 answers
59 views

Cloth simulation is tearing during the character animation

I'm using Simply Cloth Pro add-on and trying to practice with cloth simulation. I took Mixamo animated characted and trying to dress him up. But when his leg is moving up the pants are tearing on his ...
Alex's user avatar
  • 13
0 votes
0 answers
57 views

Four different sprinkles in a collection merge into one sprinkle in a geometry nodes

I started the new doughnut tutorial from BlednerGuru, and I am on part 7 (long sprinkles). When placing the sprinkles in one collection and putting it in the geometry nodes, they merge into one ...
Hazer Emric's user avatar
0 votes
1 answer
46 views

Is there a separate clipping range for the viewport versus the camera (camera clipping distance acts different)? [duplicate]

blender denizens, I have a puzzle for you: With "View" "Clip" "End" set to 5000m (start at .1), I'm getting clipping of an object in camera view (at approx. 200m or so). ...
gfxjunkie's user avatar
0 votes
0 answers
28 views

how do i get rid of this "ridge" completely, without really changing the shape of the mesh?

how do i get rid of this "ridge" completely, without really changing the shape of the mesh?
Synuv Saurav's user avatar
0 votes
0 answers
58 views

How do i stop the crown from falling straight through the K

I'm trying to make an animation where the crown falls onto a K and lands in the extended part of the K, The top right hand portion. I got a nicely meshed K made, And the crown is ready to fall but ...
Dark Eye's user avatar
0 votes
1 answer
17 views

Particle Orthographic Clipping Issues

I just got done following a tutorial for creating an asteroid field by setting them to a volumed hair particle system, but I'm having some strange issues with them clipping in orthographic view camera....
Connor Brian William Burtonwoo's user avatar
0 votes
0 answers
60 views

Is there a way to hide parts of the model that go through the shirt?

There is another model going through the shirt, as you can see, and I would like to know if there is a way to hide the parts of the model passing through the shirt? Here the same problem, but already ...
Yarnul's user avatar
  • 1
0 votes
1 answer
50 views

Object clipping/non-selectable after keyframing vertices

If I start off with a cube (same global and local coordinates), I'm able to select it fine. However, after I keyframe its vertices elsewhere, I'm unable to select the cube while it's near the initial ...
Adam Swearingen's user avatar
3 votes
1 answer
372 views

Faces clipping between other faces

I selected partially the torso and arms and made a duplicate out of the selection, with the idea of creating a coat to cover the body. The thing is that i did a temporal join of the arms and torso, ...
Aban's user avatar
  • 43

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