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2 votes
1 answer
9k views

How to make a material not reflect light?

I have 2 Finishes in cycles, 1) with a glossy >> roughness is 0.5 (Lets call this as Roughness0.5) 2) with a glossy >> roughness is 0.05 (Roughness0.05) I want roughness0.5 to reflect light., but I ...
Sunil N's user avatar
  • 21
0 votes
0 answers
220 views

Steel material looks fake

I created a model and applied a steel material. I have a background HDRI images, but, I don't think it's reflecting the same way that real steel does. What should I change? The ground material ...
atek's user avatar
  • 10.1k
3 votes
2 answers
7k views

Creating a light beam

I need a light beam, something like this: https://cloud.blender.org/p/caminandes-3/56c6da5cc379cf0079716873 I tried it, but the emmision shader dosen't work that way now - when I make make a simple ...
aky-her's user avatar
  • 2,094
5 votes
3 answers
57k views

Creating a glowing effect with nodes

I want to achieve that light glowing effect. What material and what nodes do I have to use?
atek's user avatar
  • 10.1k
2 votes
1 answer
388 views

Emission Problems in Blender Render

So I'm trying to make an intro for my youtube channel, and I made a shockwave effect for the background. It looks great, and as expected, my username without a material is pitch black in the render ...
Michael's user avatar
  • 95
5 votes
1 answer
829 views

Emission material won't work while another emission in my scene is on

I'm having trouble with an emission material that refuses to emit while another material in seperate object is emitting. In the attached screenshots you will see that the emission from the lamp wont ...
DS1's user avatar
  • 97
1 vote
2 answers
2k views

Lighting problem in cyles

I have a problem with lighting that i can't fix, I have a mesh in the form of a light bulb with an emission material set to the strength of 5000 and no matter what i up the strength to the bulb object ...
Jay Pacman's user avatar
3 votes
1 answer
314 views

Both a mirror and a 90 degree prism are not reflecting light on to a screen (cycles)

I made a 90-degree prism out of glass with index of refraction of 1.5, which is high enough to produce total internal reflection at 45 degrees. I've done this before with no problem, but suddenly the ...
uhoh's user avatar
  • 2,667
1 vote
0 answers
65 views

Is there an Emit option for a texture? [duplicate]

I've tried checking indirect lighting and selecting approximate in the world settings, then put emit on high in the materials tab, but the glow itself is very very weak. Is there a way to adjust the ...
KingKong19100's user avatar
1 vote
1 answer
242 views

Yafaray: Shadow-catcher

I have tracked footage in blender and placed a tank in the scene. To get more realistic results, I switched over to Yafaray v3 render after setting up the tracking scene. It seems that Yafaray can'...
user2455722's user avatar
0 votes
2 answers
578 views

Prevent point lamp from shining through mesh lamp in reflection

I have a scene which must appear as if it's lit by a very small mesh lamp. To optimize performance, what I'm trying to do is place a point lamp inside of the mesh lamp, and have the point lamp shine ...
adroitwhiz's user avatar
4 votes
2 answers
3k views

Why is this mirror object not reflecting light onto another surface properly?

I have a scene where the sun rays should be reflected from a mirror to create this sort of effect: The problem below was resolved, scroll down to EDIT. However, I can't get any light reflected from ...
Noidea's user avatar
  • 1,256
14 votes
2 answers
4k views

How to make Shadows-Only Render

How can I achieve the following effect? Here, we see all shadows, and nothing else.
Alex Safayan's user avatar
  • 1,116
1 vote
2 answers
255 views

Make strength of emmision independent from the surface brightness

How can I make that sphere glow less but still keep the luminance. I've tried to mess around with the options but without results.
Tomek Funcster's user avatar

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