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Questions tagged [game-engine]

The (BGE) Blender Game Engine (discontinued, blender 2.41 - 2.79) allows you to create interactive 3D applications, game prototypes and simulations.

66 votes
2 answers
25k views

How do blender units and meters, feet, or yards correlate?

If I'm using blender game engine, how do blender units work in relation to gravity, acceleration, or weight? Is there a rough physical world equivalent?
RobotHumans's user avatar
  • 1,047
40 votes
5 answers
50k views

What will happen with Blender 2.8 game engine?

Blender has just purged the entire game engine from 2.8. There is no "Game Engine" mode anymore and there isn't even a logic editor. I tried installing a GitHub Blender release with the game engine ...
Caden Mitchell's user avatar
24 votes
1 answer
2k views

What's Wrong with Quaternion Rotation in the Game Engine?

Steps: I created two identical objects, and animated them to rotate 360 degrees. I used euler for the first object and quaternion for the second. In the Viewport they rotate the same, but in the Game ...
Evgenii Orel's user avatar
19 votes
3 answers
15k views

How can I generate camera shake?

I would like to generate camera shake in either a render or in BGE. How can I accomplish this?
fouric's user avatar
  • 3,251
19 votes
1 answer
2k views

How can I make my gear simulation in the BGE work?

I have the movement and rotation restrained properly, but the simulation is not behaving like it should. both objects are rigid body objects. How can I make my gear simulation work?
X-27 is done with the network's user avatar
17 votes
0 answers
2k views

Per-Vertex lighting in GLSL?

How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
Nero1024's user avatar
  • 643
16 votes
4 answers
3k views

How do you detect collisions with fast objects like bullets?

I am currently trying to make a tank to work in the game engine. I have the body roughly done and am trying to get the gun to work. Just making the barrel create a shell at a high velocity doesn't ...
Luke_0's user avatar
  • 1,205
16 votes
3 answers
8k views

How to simulate magnetism In Blender?

Is there a way to create magnetism in Blender? Using the physics engine or the game engine, I want to create BuckyBalls (the magnetic toys) within Blender.
Starius's user avatar
  • 1,114
15 votes
1 answer
2k views

How could I place objects (buildings) on a flat surface in the BGE?

I'm working on an RTS in BGE, and I am not sure how I could make it so you can place buildings on flat surfaces (or unless there is an easier way). I would love to know how to place buildings when you ...
Hehehehe's user avatar
  • 203
15 votes
1 answer
20k views

How to render an environment to a Cube Map in Cycles

Usually, when I create environment maps I do it in Cycles. I render out a single equirectangular image, and it's easy. But recently I find myself creating content that needs to work in Blend4Web, ...
Mentalist's user avatar
  • 19.3k
15 votes
4 answers
14k views

How to convert Quaternions keyframes to Euler ones in several Actions?

I created a character for a game. It has IK legs. I animated its foot and didn't realize that they were Quaterinon. I made lot of actions with it. Now... as I will make more actions with this ...
Mario Mey's user avatar
  • 378
15 votes
2 answers
2k views

How can I make a fluid simulation in game engine

Is there a way to simulate a fluid in the game engine? It doesn't have to be 100% realistic (but not a cycling 2D animation). It just needs to be recognizable as water. Optimally, there should be a ...
Luke_0's user avatar
  • 1,205
15 votes
4 answers
1k views

Text objects look slightly differently in viewport and game engine

I have text objects in my scene that I'd like to use in the HUD for a game. When they exist as text objects, I get a different result in a viewport and in game engine once I start playing the game. I ...
Highstaker's user avatar
14 votes
1 answer
2k views

Applying Dupli-Objects

Is it possible to bake dupliverts into one mesh for the BGE? (I have a large ground landscape that I use as the parent to duplicate trees, and the BGE doesn't support most modifiers.)
Forest Katsch's user avatar
13 votes
2 answers
12k views

Controlling BGE properties with python script

I would like to know how to change the values of properties added using the "AddGameProperty" option in the game logic UI using python code? I want to write code that changes the 'Property' value in ...
CubeBot88's user avatar
  • 677

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