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45 views

The script only works once in UPBGE

the solution (if it helps someone) just remove space in ray2 (thanks musikai in blenderartists) if ray(): own["key"] = " " cont.owner.state = 1 to if ray(): own["key"] = &...
luciano villalba's user avatar
0 votes
0 answers
71 views

UPBGE error. Why can't I run my script via Logic Node Editor?

Why does an error occur when running a script using a "Run Python Code" node? For some reason, in the error description my script is called a module
Давид Сировский's user avatar
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0 answers
62 views

How can I get a object to face the Direction of its Linear velocity?

I using the UPBGE game engine and I am trying to get an object to turn towards the direction of it's linear velocity vector. Here is an example of what I have so far: https://drive.google.com/file/d/...
Anim8D Ideas's user avatar
0 votes
1 answer
52 views

How to invert game theme colour?

I wish to make a black/white UI theme in my current project , but setting object colour to all the UI lags the game a bit and takes forever for me to do it. To achieve this I had to connect every ...
semi-developer's user avatar
0 votes
1 answer
63 views

Can Script using object work as what "make single user" does?

A while ago I’ve read about what “Make Single User” does and tested it. Which was totally amazing and mind blowing. e.g. later I learned about few Python scripts with which it is possible to move UV ...
Noob's user avatar
  • 3
0 votes
1 answer
206 views

How to edit speed on python script?

This might be a very simple problem but my knowledge on programming is limited to logic bricks. I ironically have a player script which determines the speed of my character and was wondering how I can ...
Minato's user avatar
  • 65
0 votes
1 answer
594 views

How to increase character movement velocity over time? (UPBGE)

I found a 3D character controller setup online and one thing I wanted to ask is how to make movements smoother by easing velocity. Is there a way to edit the python script to make acceleration and ...
Minato's user avatar
  • 65
0 votes
1 answer
393 views

How to open URL upon clicking an object? UPBGE/BGE

Hello. I wanted to know if it would be possible to open a website (hyperlink) after clicking on an object. Normally you can have a left button sensor and a mouse over sensor working together so that ...
Minato's user avatar
  • 65
0 votes
1 answer
188 views

bpy add object in game

is it possible to add an object inside the game engine with upbge 3.X.X while having game physics work properly ? What I'm doing is: ...
Yvain's user avatar
  • 722
0 votes
1 answer
116 views

how to send property value as a message sent by multiple object?

i was working on a game and i need to send multiple property values from different objects through different scenes using message body set to "property" any ideas ?
semi-developer's user avatar
0 votes
0 answers
407 views

capture data from different cameras

I need this for my video game that I want to start on in Blender Game Engine. I have not figured out how to use multiple cameras and make them give data out without them being active cams or without ...
user104998's user avatar
1 vote
0 answers
42 views

Open and close hand in variable speed?

I have a hand simulator running at a constant speed. Hand opens and closes according to EMG data from USB connection. I added the project running at constant speed below. I have to make this simulator ...
m.serdar's user avatar
1 vote
1 answer
30 views

Determining the object detected in sensor

Is there a way to determine which object has been detected with the sensor? For example, if the owner's collisions sensor turns positive, is it possible to get the object collided with? Something ...
André KM's user avatar
0 votes
1 answer
101 views

how can I share variables between glsl and python in the bge?

I am currently writing a glsl shader in the bge, My question is, if I have glsl embedded into my python script, how can I if possible share memory/variables between my glsl and my python so the below ...
Frederick's user avatar
  • 159
0 votes
1 answer
28 views

how to apply a time function in this script to add ob2 to the scene after ob1 without being together?

...
aishkkz's user avatar

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