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1 vote
1 answer
282 views

Blender Collision Simulation Data

Is it possible to access data from a collision, such as point of collision and impact force? I am trying to simulate a "drop test" in Blender and cannot figure out how to access the information. As of ...
Russell Chow's user avatar
0 votes
1 answer
54 views

Ridged body no physics

I have a static object that flys through the air that needed collision. So i changed it to a ridged body but it still has physics and wont fly anymore. Is there a way to have a ridged body with ...
user64292's user avatar
0 votes
1 answer
976 views

Why does a rigid body with Convex Hull collision bounds not move in BGE?

I have an object whose physic is Rigid Body, and I set its collision bounds to Convex Hull (else it would collide with its own children) but now it doesn't move when I play, and doesn't even fall on ...
joH1's user avatar
  • 145
0 votes
0 answers
463 views

get/set moment of inertia of KX_GameObject

Is there a way to set and/or get the rotational moments of inertia used by a rigid-body KX_GameObject at runtime? I am trying to predict the change in angular ...
TryExceptElse's user avatar
1 vote
1 answer
639 views

Why is this rigid-body constraint allowing the object to be partially pushed away?

This question was prompted by the results of this question: For some reason, this rigid body constraint is easily pushed aside, despite seeming partially constrained. Why is this? How can I make the ...
gandalf3's user avatar
  • 158k
2 votes
1 answer
1k views

How to constrain an object to a compound child?

I have a rigid-body vehicle made up of parts with compound collision enabled, so that the parts don't collide with each-other (for optimization purposes). I'd like to constrain the rear wheel to a ...
gandalf3's user avatar
  • 158k
0 votes
0 answers
189 views

Catapult hinge using rigid body constraints

I'm fairly new to blender, however, I have done a lot of reading, watching youtube videos and searching here before deciding to ask this question. I am building a simple game that uses a catapult to ...
jlee's user avatar
  • 111
1 vote
0 answers
275 views

Constraint on fixed distance between 2 objects not respected

[Blender 2.76b] Hello, I'm trying to physically simulate a robot structure in BGE. Right now, I'm only trying to connect two servos together. The problem is, the rigid body constraint(generic 6dof) ...
openTankist's user avatar
1 vote
1 answer
148 views

Keep bottom pointed objects from falling over in Blender Game Engine

I want to simulate cricket stumps in Blender Game Engine. So far, I have completed modeling the stumps and bails. But I am having trouble figuring out how I can keep the stumps steady before I (sort ...
Farhan Anam's user avatar
7 votes
2 answers
1k views

Linking cell fractured fragments together with Rigid Body Constraints set as 'breakable'

I am learning Cell Fracturing following this video. But just like Mr Jee in the comments section, my model breaks as soon as I play the animation in Games Engine. The author of the video talks in his ...
MicroMachine's user avatar
  • 4,713
0 votes
0 answers
79 views

Robot leg passing through the ground

I have modeled a simple robot leg. There is a U shaped socket at the top. A cylinder is attached in this U shape. The cylinder is the child of U socket. I rotate U socket via arrow keys using logic ...
Shubham Gupta's user avatar
3 votes
1 answer
2k views

What is the difference between blender render and blender game?

I have to simulate rigid body physics simulation that is close to the real objects. Its about free fall of objects from initial random position onto a table. I am new to blender so I started my ...
desinghkar's user avatar
0 votes
1 answer
702 views

Setup an inverted pendulum simulation with BGE

I'm very new to Blender. I'd like to setup a very simple rigid body physics system using the game engine. The system is simply a pole hinged in the middle of a block, which can move horizontally on a ...
Ajay T's user avatar
  • 115
3 votes
1 answer
117 views

How do I replace the player with a rigid body object? BGE

I have a character who's like a snail with legs in a hard metal ball. He's animated to run, stand still, and curl up inside the ball. For my game-play, I would like the ball to roll off like a ...
ruckus's user avatar
  • 7,643
0 votes
1 answer
292 views

Game Engine: Cube is rolling instead of moving forward

In the Blender Game engine, I used servo control to try to get a cube to move. Instead, it rolled. Below are the settings for the servo control actuator: And here is a picture of it rolling: Also, ...
Henry V's user avatar
  • 321

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