All Questions
Tagged with game-engine text-object
31
questions
1
vote
2
answers
74
views
bge assigning a different material to a selection of text
Is there some equivalent of font.move_select() from bpy that can be used during game runtime?
I'm building a karaoke GUI and I need a way to add a different color/...
0
votes
1
answer
389
views
Blender Game Engine dynamic text wordwrap
I want to display some text that change dynamically when I select another item. Displaying the text is working, but I'm wondering if there is a way to make the text multilines and/or wordwraping it so ...
0
votes
2
answers
709
views
Drawing text through bge module - Drawing several words
The code of my script:
import drawtext
drawtext.chain = 'Hello World!'
drawtext.positionx = 0
drawtext.positiony = 0
The code of the file drawtext.py:
...
1
vote
1
answer
685
views
How to add a text object?
I want to change a text dynamically using the game engine, that is, the bge module. I want to do it through a text box and I found a question about it. The problem is that in a part of it says to add ...
0
votes
1
answer
142
views
How to draw a text using the bge module II
I´m trying to draw a text using the bge module. After adding the path of the "Zeyada.ttf" file my code looks like this:
...
1
vote
1
answer
402
views
How to draw a text using the bge module I
I´m trying to draw a text using the bge module.
This is my code:
...
0
votes
0
answers
313
views
How do I make editable text in the Game Engine?
I am making a "game" in the Blender Game Engine which requires some editable text. The game is basically a fake operating system with a photo editor and text editor so far.
I tried using the text ...
0
votes
1
answer
4k
views
how to make a line break in a text object from an external file
So I am controlling a test object's text property from an external text file with this code
...
1
vote
2
answers
645
views
Text object alpha BGE python for fade in/out 2.79
I am working on a "display name" with a text object added from a inactive layer to the current scene.
I startet just changing the visibility, then i wanted a "scaling visibility". For that (since the ...
1
vote
1
answer
223
views
Why doesn't Blender Game Engine render worm gear mesh with all vertices and textures?
Worm gear meshes in Blender Game Engine appear to render without many vertices, and without texture, when running the player. Rendering the same model in the viewport works fine. What is causing this? ...
0
votes
0
answers
104
views
Text Font as 3D Object in GE [duplicate]
The standard text looks really ugly in GE, you lose ALL the format settings of your text and end up with a very low quality pixelated render text that doesn't support even a material for coloring, not ...
0
votes
2
answers
319
views
In game engine, all texts change color to white [duplicate]
Before render:
After render:
The render is set to blender game. How do I fix this?
When I want add a material for a text, in first step I'm selected text then set a material color on diffuse option ...
3
votes
1
answer
1k
views
(BGE) How to have a random font for each character in a text object?
I have made three similar, handwritten fonts. I'm trying to figure out a script (assuming this requires scripting) which would not only turn the player's input string into the text object's text - I ...
2
votes
0
answers
32
views
Why is my game expanding my text on play and can I fix it?
So I have made games before, but have never seen this happen.
I create text somewhere in my game in the camera, and when I play it, it always grows and sometimes pixilates, but this doesn't happen ...
0
votes
2
answers
39
views
when i use a text object i see text in the background that is not suppose to be there. what am i doing wrong that causes extra text to appear?
So I am using a text object for a game over screen in BGE. i use the code:
if B ['GAME_OVER'] == True:
T.text= 'Game Over \nYou Lose'
the problem is that at ...